Graphics and Games
Graphics and Games
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# Article Title
101 Open Source Volume Rendering
102 HoloDesk - almost Star Trek
103 KinectFusion - instant 3D models
104 An algorithm for face transfer
105 Portal for the classroom
106 Code Hero - play and learn
107 Whole building breakout game
108 Conference for HTML5 game developers
109 Open source flight sim, FlightGear, reaches 2.4
110 Augmented Reality road accidents
111 Layar AR challenge
112 KinectFusion - realtime 3D models
113 New face animation algorithm
114 1 billion dots eaten by biggest PAC-MAN
115 View videos on Kindle
116 WebCL implementation for WebKit
117 Google has a way of taking the shake out of your video
118 Pic3D - no glasses 3D on any device
119 Augmented Reality weather
120 Light field camera - shoot first, focus later
121 Microsoft no WebGL support - it's insecure
122 AMD tools and competition for developers
123 Gamers are predictable
124 Philosophy is the root of Wikipedia - an app to prove it?
125 Kinect gadgets but still no SDK
126 Doom in a web page
127 No glasses 3D now free in the App Store
128 Google search globe
129 Computer Graphics Quarterly 45/1
130 The cutting edge of touch - Slice
131 A standard for Augmented Reality?
132 Dev Unplugged HTML5 competition
133 WebGL 1.0 finalized - the state of play
134 Dream.Build.Play and win $40,000
135 WebGL made easier with PhiloGL
136 Kinect makes you Superman
137 The sands of time - simulated
138 OpenGL 3D fluid simulation (video)
139 A Kinect Princess Leia hologram in realtime
140 Android OpenGL Shader editor
141 Kodachrome died
142 New OpenGL code samples
143 Image deblurring using inertial measurement sensors
144 OpenGL GPU Smoke simulation
 
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