Graphics and Games
Graphics and Games
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# Article Title
101 An algorithm for face transfer
102 Portal for the classroom
103 Code Hero - play and learn
104 Whole building breakout game
105 Conference for HTML5 game developers
106 Open source flight sim, FlightGear, reaches 2.4
107 Augmented Reality road accidents
108 Layar AR challenge
109 KinectFusion - realtime 3D models
110 New face animation algorithm
111 1 billion dots eaten by biggest PAC-MAN
112 View videos on Kindle
113 WebCL implementation for WebKit
114 Google has a way of taking the shake out of your video
115 Pic3D - no glasses 3D on any device
116 Augmented Reality weather
117 Light field camera - shoot first, focus later
118 Microsoft no WebGL support - it's insecure
119 AMD tools and competition for developers
120 Gamers are predictable
121 Philosophy is the root of Wikipedia - an app to prove it?
122 Kinect gadgets but still no SDK
123 Doom in a web page
124 No glasses 3D now free in the App Store
125 Google search globe
126 Computer Graphics Quarterly 45/1
127 The cutting edge of touch - Slice
128 A standard for Augmented Reality?
129 Dev Unplugged HTML5 competition
130 WebGL 1.0 finalized - the state of play
131 Dream.Build.Play and win $40,000
132 WebGL made easier with PhiloGL
133 Kinect makes you Superman
134 The sands of time - simulated
135 OpenGL 3D fluid simulation (video)
136 A Kinect Princess Leia hologram in realtime
137 Android OpenGL Shader editor
138 Kodachrome died
139 New OpenGL code samples
140 Image deblurring using inertial measurement sensors
141 OpenGL GPU Smoke simulation
 
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