Google's LiquidFun For Fluid Simulation
Written by Ian Elliot   
Thursday, 12 December 2013

Google has announced the open source release of LiquidFun, a2D physics engine that can be used on any platform with a C++ compiler, including Android, Linux, OSX and Windows.

Based on Box2D, LiquidFun features particle-based fluid simulation and makes it easier to write games that include realistic fluid physics. It also includes all of the standard 2D dynamics that Box2D supports so you can mix the types of simulation you are running.

 

fluidtest

 

 

Of course the star of the show is the particle-based fluid flow. For example this video clip below shows off its capabilities and I think you'll agree that its pretty impressive.

 

 

The LiquidFun library is written in platform independent C++ which makes it possible to use on any platform that has a C++ compiler.  In open sourcing it  Google has also provided documentation, including a Programmer's Guide and an API reference; a method to build the LiquidFun library, example applications, and unit tests for Android, Linux, OSX and Windows.

Currently at version 0.9.0, you can download the code from GitHub.

 

How long before someone feeds it though emscripten and we have JavaScript in browser version? 

 

Banner


Mozilla Goes Its Own Way On Web Components
18/12/2014

Mozilla has decided not to stick strictly to standards in implementing Web Components. When you look a little more carefully at what is going on it seems to be inevitable that it has to break out of t [ ... ]



Grace Hopper's Birthday
09/12/2014

Today is Grace Hopper's 108th anniversary. Remembered as the person who invented the term "bug" and for pioneering natural language in computing, her legacy has been to inspire efforts to enhance [ ... ]


More News

Last Updated ( Thursday, 12 December 2013 )
 
 

   
RSS feed of news items only
I Programmer News
Copyright © 2014 i-programmer.info. All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.