Fundamental C - Simple Arrays
Written by Harry Fairhead   
Monday, 09 September 2019
Article Index
Fundamental C - Simple Arrays
Pointers

Assigning Arrays - Pointers

When you have two variables, x and y say, then when you assign x to y:

y=x;

the value in x is copied to y and after this any changes that you make to y don’t affect x.

This is value assignment and it is what you generally expect to happen.

Now consider assigning variables that are storing arrays:

int x[10]={0,1,2,3,4,5,6,7,8,9};
int y=x;

If you try this out you will see a warning message and the program won’t do what you expect. The reason is that y has been declared as an int and what is assigned to it is an int array.

The way that arrays are implemented is different to the way simple values like ints are implemented. When you create an array, what is stored in the variable is not the array, but a pointer to the start of the array, i.e. to the first element of the array. Arrays are stored somewhere in memory and the variable is just a pointer to the data. Exactly how this all works is described later. What is important for the moment is to understand that the variable stores a pointer to the data.

You can think of a pointer as the address of the start of the array. In most cases this is accurate but machines have a range of different addressing mechanisms that can sometimes make the relationship between a pointer and a low-level machine address more complex. However, in the case of the x86 and ARM architecture you are relatively safe in thinking of a pointer as an address.

The type of an int array is signified by int* which means “a pointer to int”, more of this in Chapter 10. You can create a pointer to any simple data type by following the type by an asterisk. For example, float * is a pointer to a float and so on.

Now if you try:

int x[10]={0,1,2,3,4,5,6,7,8,9};
int* y=x;

it all works, but it still might not be doing what you expect. It doesn’t copy the array in x into y, i.e. this is not a value assignment, and no new copy of the array data is created. Instead, of course, x doesn’t store the array data, but a pointer to the array data. The assignment is still a value assignment, in the sense that what is stored in x is copied to y, but what is stored in x is a pointer to the start of the array data.

Now both x and y point to the same block of data and any changes made using variables x or y change the same block of data.

For example:

x[0]=1;
y[0]=2;

both change the first element of the same data. As y is used last, the final value of the first element of the array is now 2. That is, variables that reference arrays are pointers to the start of the array and this results in reference semantics.

Notice, however, that when you assigned x to y the value in x was copied to y, value semantics applied, but in this case the values were pointers.

When you assign an array variable to another variable it is the reference that is copied and both variables point to the start of the same data.

This idea of a pointer is very important in C and Chapter 10 explains it in all its details, but it is important that at this early stage you have an idea of how pointers and arrays work.

So what do you do if you want a new copy of an array that you can work on without changing the original?

The answer is the for loop yet again:

int x[10]={0,1,2,3,4,5,6,7,8,9};
int y[10];
for(int i=0;i<10;i++){
    y[i]=x[i];
}

Notice that you have to declare y as y[10] to allocate the storage for the copy of the array.

If you get the size of y wrong then it is possible that your program will write data into areas of memory that haven’t been allocated to it. This is an array overrun or overflow.

For example:

int x[10]={0,1,2,3,4,5,6,7,8,9};
int y[5];
for(int i=0;i<10;i++){
    y[i]=x[i];
}

As y is only five elements long, where is x copied to after the fifth iteration? The answer is whatever area of memory comes after the allocated five elements of y. The GCC compiler will warn you that at iteration five you have undefined behavior, but it will still compile and run the program for you.

This is another example of how C is a low-level language that can get you into trouble if you do things incorrectly.

Sections that are in the book but not included in this extract

  • Multi-Dimensional Arrays
  • Arrays as Parameters
  • Arrays and Return
  • The Problem of Size
  • Enumerations

Summary

  • The array is the most fundamental of the simple data structures and it is declared using type name[number of elements].

  • In C all arrays start from zero e.g. myArray[0] is the first element.

  • Array sizes in C are best regarded as fixed. C99 allows variable length arrays, but these are best avoided if at all possible.

  • You can initialize arrays at compile time using a list of comma separated constants in parentheses.

  • Arrays and for loops are a natural fit. The index in a for loop is often used to access particular array elements.

  • Often you have to work out an arithmetic expression involving the index that will give you the array elements that you need.

  • The variable that is created when you declare an array is a pointer to the first element of the array.

  • When you assign one array variable to another, value assignment applies, but the value copied is a pointer, i.e. a reference to the first element of the array, and this results in reference semantics.

  • Multi-dimensional arrays are created using the same array mechanism, but in this case creating arrays of arrays and so on.

  • Arrays can be passed as arguments to functions, but what is passed is a pointer to the first element.

  • You can return an array from a function, but in most cases this isn’t necessary. Returning an array that has been created within the function is also not a good idea because the local variable that references it will be destroyed when the function exits.

  • Finding the size of an array is a compile time operation in C before C99.

  • Enumerations can make working with arrays seem easier, but they introduce no new features to C.

 

 

Fundamental C: Getting Closer To The Machine

Now available as a paperback and ebook from Amazon.

  1. About C
      Extract Dependent v Independent
                  & Undefined Behavio
  2. Getting Started With C Using NetBeans
  3. Control Structures and Data
  4. Variables
      Extract Variables
  5. Arithmetic  and Representation
      Extract Arithmetic and Representation
  6. Operators and Expression
      Extract: Expressions
      Extract Side Effects, Sequence Points And Lazy Evaluation
      First Draft of Chapter: Low Down Data
  7. Functions Scope and Lifetime
  8. Arrays
      Extract  Simple Arrays
      Extract  Ennumerations
  9. Strings
      Extract  Simple Strings
     
    Extract: String I/O ***NEW!!
  10. Pointers
      Extract  Starting Pointers
      Extract  Pointers, Cast & Type Punning
  11. Structs
      Extract Basic Structs
      Extract Typedef
  12. Bit Manipulation
      Extract Basic Bits
      Extract Shifts And Rotates 
  13. Files
     Extract Files
     
    Extract Random Access Files 
  14. Compiling C – Preprocessor, Compiler, Linker
     Extract Compilation & Preprocessor

Also see the companion volume: Applying C

<ASIN:1871962609>

<ASIN:1871962463>

<ASIN:1871962617>

<ASIN:1871962455>

 

Harry Fairhead is the author of Raspberry Pi IoT in C ,  Micro:bit IoT in C and Fundamental C: Getting Closer to the Machine. His latest book is  Applying C For The IoT With Linux.

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Remote C/C++ Development With NetBeans

Raspberry Pi And The IoT In C

Getting Started With C/C++ On The Micro:bit

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Last Updated ( Monday, 09 September 2019 )