Book Watch Archive


Game Testing: All In One 3rd Ed (Mercury)
Thursday, 22 December 2016

In this updated third edition Charles P. Schultz and Robert Bryant equip the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations.

<ASIN:1942270763>

 
Vulkan Programming Guide (Addison Wesley)
Wednesday, 21 December 2016

This is the official guide to learning Vulkan, the OpenGL specification, written by Vulkan API lead Graham Sellers, with contributions from the Vulkan language lead John Kessenich. The book introduces the portable Vulkan API and the new SPIR-V shading language making use of many examples.

<ASIN:0134464540>

 
PHP and MySQL Web Development, 5th Ed (Addison Wesley)
Monday, 19 December 2016

In this book in the Developer's Library, Laura Thomson and Luke Welling look at how to use PHP and MySQL together to produce interactive Web applications. The book starts with the basics of PHP, explains how to set up and work with a MySQL database, and then shows how to use PHP to interact with the database and the server.

<ASIN:0321833899>

 
Node.js for Embedded Systems (O'Reilly)
Thursday, 15 December 2016

The idea behind this book, which is subtitled Using Web Technologies to Build Connected Devices, is that JavaScript and Node.js could be the key technologies to bring accessibility to embedded components such as sensors and microcontrollers. In it Patrick Mulder and Kelsey Breseman show how to interact in JavaScript with a variety of hardware platforms.

<ASIN:1491928999>

 
GPU Programming In MATLAB (Morgan Kaufmann)
Monday, 12 December 2016

This is a book for developers of applications in MATLAB who would like to accelerate their code using GPU programming without losing the many benefits of MATLAB. Nikolaos Ploskas, Nikolaos Samaras start with coverage of the Parallel Computing Toolbox and other MATLAB toolboxes for GPU computing, which allow applications to be ported straightforwardly onto GPUs without extensive knowledge of GPU programming.

<ASIN:0128051329>

 
Core Java: Advanced Features Volume II (Prentice Hall)
Thursday, 08 December 2016

The 10th edition of a classic two-volume work by Cay Horstmann has been extensively updated to reflect the changes in Java SE 8 and rewritten and reorganized to illuminate new Java features, idioms, and best practices. In this second volume, Horstmann provides in-depth coverage of advanced topics including the new Streams API and date/time/calendar library, advanced Swing, security, and code processing.

<ASIN:0134177290> 

 
Rails: Novice to Ninja (SitePoint)
Wednesday, 07 December 2016

This is a practical and fun guide to Ruby on Rails for beginners by Glenn Goodrich. It takes you from installing Ruby, Rails and SQLite to building and deploying a fully-featured web application. The third edition of this book has been fully updated to cover Rails 5, the latest version of the framework.

<ASIN:0994347006>

 
Android Development Patterns (Addison Wesley)
Monday, 05 December 2016

The subtitle of this book by enterprise Android developer Phil Dutson is "Best Practices for Professional Developers" and it sets out to show how you can use the openness and versatility of Android without falling into the trap of writing code that is inefficient, unreliable, insecure, or hard to maintain. Dutson explores the patterns and procedures for building optimized, robust apps with Android 5.0+.

<ASIN:0133923681>

 
Wicked Cool Shell Scripts (No Starch Press)
Thursday, 01 December 2016

This is a second edition of the scripting book for Linux, OS X and UNIX by Dave Taylor and Brandon Perry. It offers a collection of useful, customizable, and fun shell scripts for solving common problems and personalizing your computing environment. Shell scripts let you interact with your machine and manage your files and system operations with just a few lines of code. You can also use shell scripts for many other essential (and not-so-essential) tasks.

 

<ASIN:1593276028>

 
Infrastructure as Code (O'Reilly)
Tuesday, 29 November 2016

"Infrastructure as Code" has emerged alongside the DevOps movement as a label for approaches that merge concepts like source control systems, Test Driven Development (TDD) and Continuous Integration (CI) with infrastructure management. With a subtitle of Managing Servers in the Cloud, this book by Kief Morris explains how to take advantage of technologies like cloud, virtualization, and configuration automation to manage IT infrastructure using tools and practices from software development. 

<ASIN:1491924357>

 
Learning Computer Architecture with Raspberry Pi (Wiley)
Monday, 28 November 2016

This guide, co-authored by Eben Upton the designer of the Raspberry Pi, helps you understand the components of this innovative and widely used computer, showing how it works and how to access all of its hardware and software capabilities. It explains what each and every hardware component does, how they relate to one another, and how they correspond to the components of other computing systems.

 <ASIN:1119183936>

 

 
Make Drones: Teach an Arduino to Fly (Maker Media)
Thursday, 24 November 2016

This book has a subtitle of Teach an Arduino to Fly, and author David McGriffy aims to help the widest possible audience understand how drones work by providing several DIY drone projects based on the world's most popular robot controller--the Arduino. The book shows Makers how to build better drones and be better drone pilots. As a side benefit it the techniques will have applications in almost any robotics project.

<ASIN:1680451715>

 
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