Book Watch Archive


Learn to Program with Small Basic (No Starch Press)
Saturday, 07 May 2016

Small Basic, created by Microsoft to inspire kids to learn to program, is a free modern language that makes coding simple and fun. This book from Majed Marji and Ed Price sets out to bring code to life and introduces you to the empowering world of programming with hands-on projects intended to challenge and inspire you. 

<ASIN:1593277024>

 
Algorithms in a Nutshell 2nd Ed (O'Reilly)
Wednesday, 04 May 2016

Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. This updated edition of a book that figures among our popular reviews describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs with just enough math to let you understand and analyze algorithm performance.

<ASIN:1491948922>

 
Practical Probabilistic Programming (Manning)
Wednesday, 27 April 2016

Avi Pfeffer introduces the working programmer to probabilistic programming.You’ll immediately work on practical examples like building a spam filter, diagnosing computer system data problems, and recovering digital images. You’ll discover probabilistic inference, where algorithms help make extended predictions about issues like social media usage.

<ASIN:1617292338>

 
Designing Efficient BPM Applications (O'Reilly)
Wednesday, 20 April 2016

If you’re a business analyst, this "Process-Based Guide for Beginners" ( will show you how to design effective business process management applications. BPM specialists Christine McKinty and Antoine Mottier show you step-by-step how to turn a simple business procedure into an automated, process-based application. Using hands-on examples, you’ll quickly learn how to create an online process that’s easy to use. Each chapter builds on earlier material.

<ASIN:1491924713>

 
C in a Nutshell, 2nd Ed (O'Reilly)
Monday, 18 April 2016

The new edition of this classic O’Reilly reference by Peter Prinz and Tony Crawford provides clear, detailed explanations of every feature in the C language and runtime library, including multithreading, type-generic macros, and library functions that are new in the 2011 C standard (C11). If you want to understand the effects of an unfamiliar function, and how the standard library requires it to behave, you’ll find it here, along with a typical example.

<ASIN:1491904755>

 
Make: Action (Maker Media)
Saturday, 16 April 2016

Beginning with the basics and moving gradually to greater challenges, this book takes you step-by-step through experiments and projects that show you how to make your Arduino or Raspberry Pi create and control movement, light, and sound. Simon Monk clearly explains the differences between the Arduino and Raspberry Pi, when to use them, and to which purposes each are best suited.

<ASIN:1457187795>

 
Cognitive Robotics (CRC Press)
Wednesday, 13 April 2016

Cognitive robotics is an approach to creating artificial intelligence in robots by enabling them to learn from and respond to real-world situations, as opposed to pre-programming the robot with specific responses to every conceivable stimulus. This collection of contributions from international experts from various disciplines within the field has been edited by Hooman Samani whose Lovotics research into emotional bonds with robots is widely recognized.

<ASIN:148224456X>

 
iOS 9 SDK Development (Pragmatic Bookshelf)
Monday, 11 April 2016

The subtitle of the latest edition of Pragmatic Bookshelf's classic iOS guide by Chris Adamson and Janie Clayton is "Creating iPhone and iPad Apps with Swift" and it uses Swift 2.0 to write cleaner, clearer, and more effective code than was previously possible. Starting with the basics, you'll see how Swift 2.0 offers more power with less boilerplate code, bringing elegant error-handling and functional programming concepts to your app development.

<ASIN:1680501321>

 
Alternate Reality Games (A K Peters/CRC Press)
Wednesday, 06 April 2016

In Alternate Reality Games: Gamification for Performance, Charles Palmer and Andy Petroski lead you through the fundamentals of ARGs. They include a discussion of what is and is not an ARG, citing examples and identifying business challenges that can be addressed through ARGs and present case studies that illustrate the variety of forms that ARGs take and the issues to which they can be applied, such as improving performance and critical communication situations. 

<ASIN:1498722385>

 
Getting Started with Coding (Wiley)
Monday, 04 April 2016

With current initiatives such as the BBC micro:bit encouraging children to develop programming skills this Dummies Junior title is intended as a first step to introducing children to simple coding concepts. Using the MicroWorlds EX tool, a platform designed to teach coding to young students, Camille McCue presents three easy-to-follow projects: 

<ASIN: 1119177170>

 
Pro Docker (Apress)
Thursday, 31 March 2016
With the subtitle "Learn how to use Containers as a Service for development and deployment", this fast-paced book looks at the Docker open standards platform for developing, packaging and running portable distributed applications. Deepak Vohra  discusses how  to build, ship and run applications on any platform - a PC, the cloud, data center or a virtual machine - and describes how to install and create Docker images and the advantages off Docker containers.

<ASIN:1484218299>

 
Learning JavaScript 3rd Ed (O'Reilly)
Wednesday, 30 March 2016

This book's subtitle is "Add Sparkle and Life to Your Web Pages". In it, Ethan Brown not only guides you through simple and straightforward topics (variables, control flow, arrays), but also covers complex concepts such as functional and asynchronous programming. You’ll learn how to create powerful and responsive web applications on the client, or with Node.js on the server.

<ASIN:1491914912>

 
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