Methodology
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1 A Practical Approach to Large-Scale Agile Development
2 Accelerating Software Quality
3 Advanced .NET Debugging
4 Advanced Windows Debugging
5 Agile Analytics
6 Agile Product Management with Scrum
7 Agile Project Management with Kanban
8 Balancing Coupling in Software Design
9 Beautiful Testing
10 Being Agile
11 Being Agile
12 Beyond Legacy Code
13 Beyond Requirements, Analysis With An Agile Mindset
14 Building Software Teams
15 Clean Craftsmanship
16 Codermetrics: Analytics for Improving Software Teams
17 Domain-Driven Design Using Naked Objects
18 Driving Value With Sprint Goals
19 Effective Debugging
20 Effective Unit Testing
21 Essential Scrum
22 Essential Skills for the Agile Developer
23 Exploratory Software Testing
24 Find the Bug
25 Functional Design (Addison-Wesley)
26 Head First Design Patterns
27 How Google Tests Software
28 How to Use Objects
29 How We Test Software at Microsoft
30 I.M. Wright’s “Hard Code”
31 I.M. Wright’s “Hard Code” 2nd Ed
32 Improving Agile Retrospectives
33 Interface Oriented Design
34 Leadership, Teamwork, and Trust
35 Leading Lean Software Development
36 Lean Analytics, Use Data to Build a Better Startup Faster
37 Lean from the Trenches
38 Lean-Agile Software Development
39 Managing Software Debt
40 Modern Software Engineering (Addison-Wesley)
41 More Joel on Software
42 Murach's C++ Programming
43 Object-oriented Analysis and Design with Applications, 3rd Edition
44 Practical DevOps
45 Pragmatic Guide to Subversion
46 Principled Programming
47 Professional Scrum Development with Azure DevOps
48 Programming Beyond Practices
49 Programming Microsoft Composite UI Application Block and Smart Client Software Factory
50 Read Me First!
51 Risk-First Software Development: The Menagerie
52 Scrum For The Rest Of Us!
53 Seriously Good Software
54 Shipping Greatness
55 SOA Design Patterns
56 Software Development Metrics
57 Software Mistakes and Tradeoffs (Manning)
58 Software Project Secrets
59 Software Requirements Essentials
60 Street Coder (Manning)
61 Test-Driven Development
62 The Art of Agent-Oriented Modeling
63 The Art of Application Performance Testing
64 The Art of Lean Software Development
65 The Art of Readable Code
66 The Art of Unit Testing
67 The Async-First Playbook
68 The Design of Design: Essays from a Computer Scientist
69 The Dream Team Nightmare
70 The Object-Oriented Thought Process
71 The Object-Oriented Thought Process (5e)
72 The Pragmatic Programmer (2e)
73 The Programmer's Brain (Manning)
74 The Scrum Field Guide
75 The Scrumban (R)Evolution
76 Understanding Software Dynamics (Addison-Wesley)
77 User Story Mapping
78 Wild West To Agile (Addison-Wesley)
79 Write Great Code: Understanding the Machine: 1
80 Zero Bugs and Program Faster