Methodology
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1 A Practical Approach to Large-Scale Agile Development
2 Accelerating Software Quality
3 Advanced .NET Debugging
4 Advanced Windows Debugging
5 Agile Analytics
6 Agile Product Management with Scrum
7 Agile Project Management with Kanban
8 Beautiful Testing
9 Being Agile
10 Being Agile
11 Beyond Legacy Code
12 Beyond Requirements, Analysis With An Agile Mindset
13 Building Software Teams
14 Clean Craftsmanship
15 Codermetrics: Analytics for Improving Software Teams
16 Domain-Driven Design Using Naked Objects
17 Driving Value With Sprint Goals
18 Effective Debugging
19 Effective Unit Testing
20 Essential Scrum
21 Essential Skills for the Agile Developer
22 Exploratory Software Testing
23 Find the Bug
24 Functional Design (Addison-Wesley)
25 Head First Design Patterns
26 How Google Tests Software
27 How to Use Objects
28 How We Test Software at Microsoft
29 I.M. Wright’s “Hard Code”
30 I.M. Wright’s “Hard Code” 2nd Ed
31 Improving Agile Retrospectives
32 Interface Oriented Design
33 Leadership, Teamwork, and Trust
34 Leading Lean Software Development
35 Lean Analytics, Use Data to Build a Better Startup Faster
36 Lean from the Trenches
37 Lean-Agile Software Development
38 Managing Software Debt
39 Modern Software Engineering (Addison-Wesley)
40 More Joel on Software
41 Murach's C++ Programming
42 Object-oriented Analysis and Design with Applications, 3rd Edition
43 Practical DevOps
44 Pragmatic Guide to Subversion
45 Principled Programming
46 Professional Scrum Development with Azure DevOps
47 Programming Beyond Practices
48 Programming Microsoft Composite UI Application Block and Smart Client Software Factory
49 Read Me First!
50 Risk-First Software Development: The Menagerie
51 Scrum For The Rest Of Us!
52 Seriously Good Software
53 Shipping Greatness
54 SOA Design Patterns
55 Software Development Metrics
56 Software Mistakes and Tradeoffs (Manning)
57 Software Project Secrets
58 Software Requirements Essentials
59 Street Coder (Manning)
60 Test-Driven Development
61 The Art of Agent-Oriented Modeling
62 The Art of Application Performance Testing
63 The Art of Lean Software Development
64 The Art of Readable Code
65 The Art of Unit Testing
66 The Async-First Playbook
67 The Design of Design: Essays from a Computer Scientist
68 The Dream Team Nightmare
69 The Object-Oriented Thought Process
70 The Object-Oriented Thought Process (5e)
71 The Pragmatic Programmer (2e)
72 The Programmer's Brain (Manning)
73 The Scrum Field Guide
74 The Scrumban (R)Evolution
75 Understanding Software Dynamics (Addison-Wesley)
76 User Story Mapping
77 Wild West To Agile (Addison-Wesley)
78 Write Great Code: Understanding the Machine: 1
79 Zero Bugs and Program Faster