The Art of Fluid Animation (A K Peters/CRC Press) |
Wednesday, 02 March 2016 | |||
Jos Stam describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical skills, explaining how to create water, smoke, fire, and explosions through computer code in a fun manner. The concepts that drive fluid animation and the historical background of the computation of fluids are presented together with research areas that include stable fluid simulation, flows on surfaces, and control of flows. <ASIN:1498700209> Includes computer code that readers can download and run on several platforms so they can extend their work beyond what is described in the book.
Author: Jos Stam Visit Book Watch Archive for hundreds more titles. Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews. To have new titles included in Book Watch contact BookWatch@i-programmer.info
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