IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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T-SQL Fundamentals (Microsoft Press)

Author: Itzik Ben-Gan
Publisher: Microsoft Press
Pages: 608
ISBN: 978-0138102104
Print: 0138102104
Kindle: B0BTLBXF8V
Audience: T-SQL developers
Rating: 5
Reviewer: Kay Ewbank

Itzik Ben-Gan is a highly respected Microsoft Data Platform MVP, and the earlier editions of this book were already ver [ ... ]



Modern Frontend Development with Node.js

Author: Florian Rappl
Publisher: Packt Publishing
Date: November 2022
Pages: 208
ISBN: 978-1804618295
Print: 1804618292
Kindle: B0B9BH5WBS
Audience: Node.js developers
Level: Introductory/Intermediate
Rating: 3
Reviewer: Ian Elliot
Modern development - what else is there?


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