IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Machines Like Me

Author: Ian McEwan
Publisher: Vintage, 2019
Pages: 304
ISBN: 978-1529111255
Print: 1529111250
Kindle: B07HR6SGQ9
Audience: General
Rating: 4.5
Reviewer: Mike James
A novel about a synthetic human has become so much more relevant recently and guess what - it features Alan Turing.



Administering Relational Databases on Microsoft Azure

Author: Prashanth Jayaram et al
Publisher: Independent
Pages: 622
ISBN: 979-8706128029
Print: B08Y4LBTP4
Kindle: B08XZQJHMK
Audience: Azure DBAs
Rating: 2 or 4 (see review for details)
Reviewer: Ian Stirk

This book aims to help you pass the Azure Relational Database exam DP-300, how does it fare?


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