Theory of Fun for Game Design (O'Reilly) |
Saturday, 19 April 2014 | |||
Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game. <ASIN:1449363210>
Author: Raph Koster
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