OpenGL ES 2 for Android (Pragmatic Bookshelf)
Thursday, 16 January 2014

It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and have a creative vision, this is the book for you.

<ASIN:1937785343>

Author: Kevin Brothaler
Publisher:  Pragmatic Bookshelf
Date: July 3, 2013
Pages: 350
ISBN: 978-1937785345

 

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SQL Server Advanced Troubleshooting and Performance Tuning (O'Reilly)

Author: Dmitri Korotkevitch
Publisher: O'Reilly
Pages: 497
ISBN: 978-1098101923
Print:1098101928
Kindle: B0B197NYD7
Audience: DBAs & database devs
Rating: 5
Reviewer: Ian Stirk

This book aims to improve the performance of your SQL Servers, how does it fare?



Driving Value With Sprint Goals

Author: Maarten Dalmijn
Publisher: Addison-Wesley
Pages: 256
ISBN: 9780137381920
Print: 0137381921
Kindle:B0C7ZJR7N2
Audience: Scrum developers
Rating: 5
Reviewer: Kay Ewbank

Over the years I've read a lot of books about agile development and Scrum, and most concentrate on the methodology rather tha [ ... ]


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