ActionScript 3.0 Game Programming University (Que)
Tuesday, 21 June 2011

This second edition of the hands-on tutorial covers all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising. Includes a chapter on developing games in Flash for the iPhone.

<ASIN:0789747324>