Computer Architecture (No Starch Press) |
Monday, 03 June 2024 | |||
This book is an in-depth exploration of the principles and designs that have shaped computer hardware through the ages, from counting devices like the abacus, to Babbage’s Difference Engine, to modern GPUs and the frontiers of quantum computing. Charles Fox's blend of history, theory, hands-on exercises, and real-world examples makes for an insightful romp through a fast-changing world. <ASIN:1718502869 > The book explores the basic structures of a CPU by showing how to program a Victorian Analytical Engine. Fox extends electronic machines to 8-bit and 16-bit retro gaming computers, showing how to to program a Commodore 64 and an Amiga. He delves into x86 and RISC-V architectures, cloud and supercomputers, and ideas for future technologies. Author: Charles Fox Topics include:
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