Game AI Uncovered (CRC Press)
Friday, 01 March 2024

This book focuses on the development of artificial intelligence in video games. Paul Roberts brings together ideas, tricks, and cutting-edge techniques from 20 of the top game AI professionals and researchers from around the world. The techniques discussed in these pages cover the underlying development of a wide array of published titles, and provide overviews and insight covering different areas within game AI, including situational awareness, pathfinding, tethering, squad behaviours, coordination, auto-generating navigation link data, and fluid movement.

<ASIN:1032343230 >

 

Author: Paul Roberts
Publisher: CRC Press
Date: February 2024
Pages: 216
ISBN: 978-1032343235
Print: 1032343230
Kindle: B0CST56QG4
Audience: General
Level: Introductory
Category: Artificial Intelligence and Graphics & Games

gameai

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Killer ChatGPT Prompts (Wiley)

Author: Guy Hart-Davis
Publisher: Wiley
Pages: 240
ISBN: 978-1394225255
Print: 1394225253
ASIN: B0CF3WFTWM
Audience: Everyone
Rating: 5
Reviewer: Ian Stirk

This book aims to get optimal answers to your questions from ChatGPT, how does it fare? 



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Author: James W. Cooper
Publisher: Addison-Wesley
Date: February 2022
Pages: 352
ISBN: 978-0137579938
Print: 0137579934
Kindle: B09D2RKQB5
Audience: Python developers
Rating: 1
Reviewer: Mike James
There was a time that design patterns were all the thing. Not so much now. But Python - does it have [ ... ]


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