Python Playground, 2nd Ed (No Starch Press) |
Monday, 04 December 2023 | |||
This book shows how to turn code into tangible creations with Python Playground, a collection of 15 inventive projects that will expand your programming horizons, spark your curiosity, and elevate your coding skills. Mahesh Venkitachalam shows how to generate art and music, simulate real-world phenomena, and interact with hardware, all through the use of Python and common libraries such as numpy, matplotlib, and Pillow. <ASIN:1718503040 > This updated second edition has five new projects: draw fractals, bring Conway’s Game of Life into 3D space, and use a Raspberry Pi and Python to create a musical instrument, an IoT garden monitor, and a machine learning–driven speech recognition system. Author: Mahesh Venkitachalam Topics include:
See Alex Armstrong's review of the original edition from 2015. For recommendations of Python books see Books for Pythonistas and Python Books For Beginners in our Programmer's Bookshelf section. For more Book Watch just click. Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed. To have new titles included in Book Watch contact BookWatch@i-programmer.info Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.
|