Object-Oriented Python (No Starch Press) |
Wednesday, 16 February 2022 | |||
With the subtitle "Master OOP by Building Games and GUIs", this is a guide to mastering object-oriented programming from the ground up. Irv Kalb covers the basics of building classes and creating objects, and puts theory into practice using the pygame package with clear examples that help visualize the object-oriented style. The book explores the key concepts of object-oriented programming — encapsulation, polymorphism, and inheritance — and shows best practices for doing so. Finally, you’ll bring it all together by building a complex video game, complete with full animations and sounds. <ASIN:1718502060> The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python. Author: Irv Kalb For recommendations of Python books see Books for Pythonistas and Python Books For Beginners in our Programmer's Bookshelf section. For more Book Watch just click. Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed. To have new titles included in Book Watch contact BookWatch@i-programmer.info Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.
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