This book teaches the skills and techniques needed to code Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that’s come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls
<ASIN:0136829422>
Author: Official Roblox Books Publisher: Sams Date: December 2021 Pages: 384 ISBN: 978-0136829423 Print: 0136829422 Kindle: B08F9SWL72 Audience: Developers interested in Roblox Level: Introductory/Intermediate Category: Graphics & Games
Topics covered:
- Code with properties, variables, functions, if/then statements, and loops
- Organize information using arrays and dictionaries
- Work with events to make things move, explode, count down, and do whatever you can imagine
- Keep your code manageable with abstractions and object-oriented programming
- Store data permanently to create leaderboards, inventories, and custom currency
- Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world
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The Async-First Playbook
Author: Sumeet Gayathri Moghe Publisher: Addison-Wesley Pages: 368 ISBN: 978-0138187538 Print: 0138187533 Kindle: B0CCTZHB9N Audience: Agile developers Rating: 4 Reviewer: Kay Ewbank
The driver behind this book was the pandemic and the need to find ways to make remote working effective for teams. So do [ ... ]
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Go Programming Language For Dummies
Author: Wei-Meng Lee Publisher: For Dummies Date: April 2021 Pages: 336 ISBN: 978-1119786191 Print: 1119786193 Kindle: B0921HHN48 Audience: People wanting to learn Go Rating: 4 Reviewer: Mike James Can a dummy master Go?
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