Learning C# by Developing Games with Unity 2021 6th Ed (Packt)
Monday, 20 December 2021

This book covers the core concepts of programming in C#, including variables, classes, and object-oriented programming. Harrison Ferrone explores the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, and collisions. He shows how to write C# scripts for simple game mechanics, perform procedural programming, and add complexity to games by introducing smart enemies and damage-causing projectiles.

<ASIN:1801813949>

This sixth edition has been updated to introduce modern C# features with Unity 2021. A new chapter has also been added that covers reading and writing binary data from files, which will help readers become proficient in handling errors and asynchronous operations.

Author: Harrison Ferrone
Publisher: Packt Publishing
Date: October 2021
Pages: 429
ISBN: 978-1801813945
Print: 1801813949
Kindle: B09GS54Z5C
Audience: C# programmers
Level: Intermediate
Category: C#

Topics covered:

  • Follow simple steps and examples to create and implement C# scripts in Unity
  • Develop a 3D mindset to build games that come to life
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Learn how to handle text, XML, and JSON data to save and load your game data
  • Explore the basics of AI for games and implement them to control enemy behavior

For recommendations of C# books see C# Books - Pick of the Shelf  in our Programmer's Bookshelf section.

 

For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

 

Banner
 


Learn Quantum Computing with Python and Q#

Author: Dr. Sarah Kaiser and Dr. Chris Granade
Publisher: Manning
Date: June 2021
Pages: 384
ISBN: 978-1617296130
Print: 1617296139
Kindle: B098BNK1T9
Audience: Developers interested in quantum computing
Rating: 4.5
Reviewer: Mike James
Quantum - it's the future...



Python Crash Course, 3rd Ed (No Starch Press)

Author: Eric Matthes
Publisher: No Starch Press
Pages: 552
ISBN: 978-1718502703
Print: 1718502702
Kindle: B09WJX22TV
Audience: People wanting to learn Python
Level: Introductory/Intermediate
Audience: Not the complete beginner
Rating: 4
Reviewer: Alex Armstrong
To reach a third edition this [ ... ]


More Reviews