Beginner’s Guide to Creating Characters in Blender (3DTotal Publishing)
Friday, 16 July 2021

This book will give those interested in Blender the information to start their journey into 3D. Beginning with the fundamentals of working with 3D, tutorials will help readers piece together a skill set for creating stunning 3D characters. Four complete projects will walk you through the creation of multiple characters, covering topics such as modeling, sculpting, and rendering.

<ASIN:‎ 1912843137>

 

Author: 3DTotal Editors
Publisher: 3DTotal Publishing
Date:June 2021
Pages: 348
ISBN: 978-1912843138
Print: ‎ 1912843137
Audience: Would-be Blender users
Level: Introductory
Category: Graphics & Games

blenderchar

For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

 

Banner
 


Functional Programming in C#, 2nd Ed (Manning)

Author: Enrico Buonanno
Publisher: Manning
Date: February 2022
Pages: 448
ISBN: 978-1617299827
Print: 1617299820
Kindle: B09P1Z2PPB
Audience: C# developers
Rating: 5
Reviewer: Mike James
Is C# a good language for functional programming?



Software Development Pearls

Author: Karl Wiegers
Publisher: Addison-Wesley Professional
Pages: 336
ISBN: 978-0137487776
Print: 0137487770
Kindle: B09BF6CS9T
Audience: General developers
Rating: 2
Reviewer: Ian Elliot
Who can resist a good pearl or two?


More Reviews