GameTek (HarperCollins)
Friday, 06 November 2020

This is a book that tackles the big questions of life through the little questions of games. With short chapters on everything from memory games to the Prisoner's Dilemma, to Goedel's theorems, Geoff Engelstein explores the world from a new perspective. If you shuffle a deck of cards what are the odds that the sequence is unique? What is the connection between dice, platonic solids and Newton's theory of gravity? What is more random: a dice tower or a number generator? Can you actually employ a strategy for a game as basic as Rock-Paper-Scissors?

<ASIN:1460757378>

 

Author: Geoff Engelstein
Publisher: HarperCollins
Date: October 2020
Pages: 272
ISBN: 978-1460757376
Print: 1460757378
Audience: General developers
Level: Introductory/Intermediate
Category: General interest

 

gametek

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Functional Design (Addison-Wesley)

Author: Robert C. Martin
Publisher: Addison-Wesley
Date: September 2023
Pages: 384
ISBN: 978-0138176396
Print: 0138176396
Kindle: B0CGHQKGYG
Audience: General
Rating: 4.5
Reviewer: Kay Ewbank

This book sets out to explain the principles, patterns and practices of functional design, and why functional prog [ ... ]



Programming with Rust

Author:  Donis Marshall
Publisher: Addison-Wesley
Pages: 400
ISBN: 978-0137889655
Print: 0137889658
Kindle: B0CLL1TGVT
Audience: Programmers wanting to learn Rust
Rating: 3
Reviewer: Mike James
Rust is the language we all want to learn at the moment so this is just in time.


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