Playing Smart (MIT Press)
Friday, 21 June 2019

In this book, author Julian Togelius explores the connections between games and intelligence and suggests a new vision of future games and game design. Video games already depend on AI, and in the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games.

<ASIN:0262039036>

 

Author:  Julian Togelius
Publisher: MIT Press
Date: January 2019
Pages: 192
ISBN: 978-0262039031
Print: 0262039036
Kindle: B07MDF52BM
Audience: Game designers
Level: Intermediate
Category: Artificial Intelligence

 

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Geometrical Vectors

Author: Gabriel Weinreich
Publisher: University of Chicago Press
Pages: 126
ISBN: 978-0226890487
Print: 0226890481
Kindle: B01EYG40HO
Audience: Mathematicians, physicists and engineers.
Rating: 5
Reviewer: Mike James
Geometrical Vectors - are there any other kind?



HTML, CSS & JavaScript (In Easy Steps)

Author: Mike McGrath
Publisher: In Easy Steps
Date: July 2020
Pages: 480
ISBN: 978-1840788785
Print: 184078878X
Kindle: B08FBGXGF1
Audience: would-be web developers
Rating: 5
Reviewer Mike James
The three core web technologies in a single book.


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