The Complete Guide to Blender Graphics 5th Ed (CRC Press)
Thursday, 02 May 2019

Subtitled "Computer Modeling & Animation", this book is a manual describing the operation of Blender version 2.80. In this revised 5th edition, author John M. Blain coversthe new improved interface, new workspaces and new eevee render system. The book also introduces the program's graphical user interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects.

<ASIN:0367184745>

 

Author: John M. Blain
Publisher: CRC Press
Date: April 2019
Pages: 560
ISBN: 978-0367184742
Print: 0367184745
Kindle: B07QNZNK93
Audience: Blender users
Level: Introductory/Intermediate
Category: Graphics & Games

blender

 

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Artificial Intelligence and Expert Systems (Mercury Learning)

Authors: I. Gupta & G. Nagpa
Publisher: Mercury Learning
Pages: 412
ISBN: 978-1683925071
Print: 1683925076
Kindle: B087785GZM
Audience: Technically able readers
Rating: 4
Reviewer: Mike James
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Embracing Modern C++ Safely

Author: Dr. John Lakos, Vittorio Romeo, Dr. Rostislav Khlebnikov and  Alisdair Meredith
Publisher: Addison-Wesley
Date: December 2021
Pages: 1376
ISBN: 978-0137380350
Print: 0137380356
Kindle: B09HTFQB92
Audience: C++ developers
Rating: 4
Reviewer: Harry Fairhead
Writing safe C++ - sounds essential

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