With the subtitle "30+ Programming Projects in Art, Games, and More", this book teaches the fundamentals of computer programming. Author Sheena Vaidyanathan shows how to code a collection of fun, creative projects using Python. She demonstrates the fundamental ideas of computer programming and the process of computational thinking using illustrations, flowcharts, and pseudocode before apply those essentials to coding exciting projects in Python
<ASIN:1631595814>
Author: Sheena Vaidyanathan Publisher: Quarry Books Date: December 2018 Pages: 144 ISBN: 978-1631595813 Print: 1631595814 Audience: Kids interested in learning to program Level: Introductory Category: Python
Projects include:
- Chatbots: Discover variables, strings, integers, and more to design conversational programs.
- Geometric art: Use turtle graphics to create original masterpieces.
- Interactive fiction: Explore booleans and conditionals to invent "create your own adventure" games.
- Dice games: Reuse code to devise games of chance.
- Arcade games and apps: Understand GUI (graphical user interfaces) and create your own arcade games and apps.
- What’s next? Look at exciting ways to use your powerful new skills and expand your knowledge of coding in Python.
For recommendations of Python books see Books for Pythonistas and Python Books For Beginners in our Programmer's Bookshelf section.
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