Computer Graphics Programming in OpenGL with Java 2nd Ed (Mercury)
Monday, 26 November 2018

In this new edition, author V. Scott Gordon provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It has been designed in a four-color, “teach-yourself” format with numerous examples that the reader can run just as presented.New sections have been added covering soft shadows, performance optimization, Nsight debugging, as well as updated industry-standard libraries and steps for running the examples on a Macintosh.

<ASIN:1683922190>

 

Author:  V. Scott Gordon
Publisher: Mercury Learning
Date: September 2018
Pages: 406
ISBN: 978-1683922193
Print: 1683922190
Audience: Java developers interested in 3D graphics
Level: Intermediate
Category: Graphics & Games

opengljava

  • Includes new sections on implementing soft shadows, performance optimization, and updated tools such as the JOML math library and the NVIDIA Nsight debugger.
  • Covers modern OpenGL 4.0+ shader programming in Java/JOGL, with instructions for both PC/Windows and Macintosh.
  • Includes step-by-step instruction for every GLSL programmable pipeline stage (vertex, tessellation, geometry, and fragment).

For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

 

Banner
 


Functional Design (Addison-Wesley)

Author: Robert C. Martin
Publisher: Addison-Wesley
Date: September 2023
Pages: 384
ISBN: 978-0138176396
Print: 0138176396
Kindle: B0CGHQKGYG
Audience: General
Rating: 4.5
Reviewer: Kay Ewbank

This book sets out to explain the principles, patterns and practices of functional design, and why functional prog [ ... ]



Modern Software Engineering (Addison-Wesley)

Author: David Farley
Pages: 256
ISBN: 978-0137314911
Print:0137314914
Kindle: B09GG6XKS4
Audience: Software Engineers
Rating: 3.5
Reviewer: Kay Ewbank

This book is subtitled 'doing what works to build better software faster' - does it teach you how to achieve that?


More Reviews