Godot Engine Game Development in 24 Hours (Sams)
Monday, 30 April 2018

This book in the Sams 24 Hours series shows how to create 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Ariel Manzur, co-creator of Godot, and George Marques, the game engine's main contributor,guide you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games and walk you through building three complete games, offering advanced techniques you won’t find anywhere else.

<ASIN:0134835093>

 

Author: Ariel Manzur and George Marques
Publisher: Sams
Date: Mar 2018
Pages: 432
ISBN: 978-0134835099
Print: 0134835093
Kindle: B07BFDQFL9
Audience: Game developers
Level: Intermediate
Category: Graphics & Games

 

  • Install Godot, create projects, and use the visual editor
  • Master the scene system, and organize games with Scene Trees
  • Create 2D graphics, 3D graphics, and animations
  • Use basic and advanced scripting to perform many game tasks
  • Process player input from any source
  • Control game flow, configurations, and resources
  • Maximize realism with Godot’s physics and particle systems
  • Make the most of 3D shaders, materials, lighting, and shadows
  • Control effects and post-processing
  • Build richer, more sophisticated game universes with viewports
  • Develop networked games, from concepts to communication and input
  • Export games to the devices you’ve targeted
  • Integrate native code, third-party APIs, and engine extensions (bonus chapter)

 click graphic to purchase Book + eBook Bundle for  $48.59

 

 See: Improved Godot Game Engine

For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

 

Banner
 


Principled Programming

Author: Tim Teitelbaum
Publisher: DateTree Press
Date: March 2023
Pages: 429
ISBN: 978-8987744109
Print: B0BZF8R467
Audience: General
Rating: 5
Reviewer: Mike James
Principled Programming - what else would you want to do?



React Programming

Author: Loren Klingman and Ashley Parker
Publisher: Big Nerd Ranch Guides
Date: April 2023
ISBN:978-0137901760
Print:0137901763
Kindle:B0C4V69S8Z
Audience: Front end devs
Rating: 4
Reviewer: Ian Elliot
React is difficult to master, so a book can really help.


More Reviews