Wednesday, 21 July 2021 |
This collection of 81 Python projects will have you making digital art, games, animations, counting programs, and more right away. Al Sweigart shows how the code works, and explains how to experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online.
<ASIN:1718501242>
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Monday, 19 July 2021 |
Subtitled "Design highly scalable and maintainable APIs with REST, gRPC, GraphQL, and the reactive paradigm", in this book Sourabh Sharma gives a developer's guide to designing, testing, and securing production-ready modern APIs with the help of practical ideas to improve your application's functionality. The book explains REST-based APIs supported by HATEOAS and ETAGs and develop reactive, async, non-blocking APIs. You'll also explore API development using gRPC and GraphQL and design modern scalable architecture with microservices.
<ASIN:1800562470>
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Friday, 16 July 2021 |
This book will give those interested in Blender the information to start their journey into 3D. Beginning with the fundamentals of working with 3D, tutorials will help readers piece together a skill set for creating stunning 3D characters. Four complete projects will walk you through the creation of multiple characters, covering topics such as modeling, sculpting, and rendering.
<ASIN: 1912843137>
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Wednesday, 14 July 2021 |
This book introduces Python developers to Visual Studio Code, beginning with the steps for installing Visual Studio Code on Windows, Mac and Linux platforms, and covers how to customize Visual Studio Code to meet your needs and Python development workflow. April Speight then moves on to more advanced functionality including managing source code, debugging, unit testing, and Jupyter Notebook support. The book finishes with a walk-through of real-world projects which utilize Visual Studio Code features introduced in the book.
<ASIN:1119773369>
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Monday, 12 July 2021 |
In this book, Marcello La Rocca introduces a collection of algorithms for complex programming challenges in data analysis, machine learning, and graph computing. The book introduces powerful approaches to a wide range of tricky coding challenges that you can adapt and apply to your own applications. Providing a balanced blend of classic, advanced, and new algorithms, this practical guide upgrades your programming toolbox with new perspectives and hands-on techniques.
<ASIN:1617295485>
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Friday, 09 July 2021 |
This book is for developers who are new to Flutter, and also developers that already have some experience with building apps for the iOS and Android platform. It introduces the Flutter development toolkit that can be used to build apps for iOS, Android and even web and desktop, all from a single codebase. The Raywenderlich Tutorial Team show how to create and deploy full-featured mobile apps to both the iOS App Store and the Google Play Store.
<ASIN:1950325113>
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Wednesday, 07 July 2021 |
This book sets out to show how Python code can be readable, reusable, and easy to maintain. Michał Jaworski and Tarek Ziadé include best practices, useful tools, and standards implemented by professional Python developers in this fourth edition and cover Python's latest features and advanced concepts. They also explore common software design patterns and various programming methodologies, such as event-driven programming, concurrency, and metaprogramming.
<ASIN:1801071101>
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Monday, 05 July 2021 |
Scrum is the #1 approach to agile software development in the world, but by some estimates, over 70% of Scrum adoptions fall flat. Developers find themselves using “Zombie Scrum” processes that look like Scrum, but are slow, lifeless, and joyless. Christiaan Verwijs, Johannes Schartau and Barry Overeem reveal why Scrum runs aground and shows how to supercharge your Scrum outcomes, while having a lot more fun along the way.
<ASIN:0136523269>
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Friday, 02 July 2021 |
Subtitled, "A Programmer's Introduction to 3D Rendering", this book sets out to demystify the algorithms used in modern graphics software and guide beginners through building photorealistic 3D renders. Gabriel Gambetta keeps the math to a minimum and focuses on only one aspect of computer graphics, 3D rendering. Readers build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels.
<ASIN:1718500769>
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Wednesday, 30 June 2021 |
This book is the authoritative tutorial on the Scala programming language, co-written by the language's designer, Martin Odersky. This fifth edition is a major rewrite of the entire book, adding new material to cover the many changes in Scala 3.0. The authors have added so much new material that the book has been split into two volumes. This first volume is a tutorial of Scala and functional programming.
<ASIN:0997148004>
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Monday, 28 June 2021 |
This is an in-depth guide to reading and writing databases with EF Core. The updated and revised second edition has over 100 diagrams, code snippets, and examples—including building and scaling your own bookselling web application.Jon P. Smith draws on his experience working with EF Core in production to show time-saving patterns and best practices for security, performance tuning, and unit testing.
<ASIN:1617298360>
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Friday, 25 June 2021 |
This book introduces the key concepts of Java programming through the eyes of a small ladybug called Clara. According to the authors, Anton Bogdanovych and Tomas Trescak, Clara is a fun and extremely obedient insect, whose journey starts with limited skills. Readers learn programming by making Clara move around and manipulate objects in her world. As the book progresses, Clara becomes more intelligent and acquires new skills and (together with readers) learns by tackling some of the world’s greatest challenges.
<ASIN:303075541X>
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