Creating JavaScript/HTML5 Windows 8 Applications

Creating JavaScript/HTML5 Metro Applications
Chapter List

 

cover

 

 



Getting Started With Metro JavaScript
Written by Ian Elliot   
Wednesday, 11 April 2012

Windows 8 brings JavaScript into the mainstream of development languages. You can now use HTML5 and JavaScript to create Metro applications. However, even if you already know JavaScript and HTML5, you might find the additions and the development style of Metro JavaScript a little different. In this first chapter of our new ebook we take a look at getting started with Metro JavaScript development.

Last Updated on Wednesday, 29 August 2012
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WinRT JavaScript - WinControls
Written by Ian Elliot   
Wednesday, 09 May 2012

If you are building an HTML5 app specifically for Windows 8 there is a lot to be gained in functionality by using the Windows extensions and giving your app the full Metro style. Microsoft's custom controls are  easy to use once you know how they work.

Last Updated on Wednesday, 29 August 2012
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WinRT JavaScript - The App Bar
Written by Ian Elliot   
Wednesday, 23 May 2012

One of the best examples of how Microsoft is extending the range of controls that you can access from JavaScript and HTML is the app bar. It also happens to be a very useful standard UI element.

Last Updated on Wednesday, 29 August 2012
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WinRT JavaScript - Templates & Data Binding
Written by Ian Elliot   
Wednesday, 20 June 2012

The Template object is useful in its own right, but add it to data binding and you have a easy-to-use way to present data to the user.  It also happens to be the easiest way to find out about data binding in general.

Last Updated on Wednesday, 29 August 2012
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WinRT JavaScript - Working with Tiles & Badges
Written by Ian Elliot   
Monday, 02 July 2012

One of the most noticeable features of WinRT/Metro is the use of tiles. At the simplest level, a tile acts as little more than an icon for your app. Taken just a little further, however, and a live tile can be used communicate with the user. Exactly how all of this works can be a bit confusing, so let's find out about its fundamental principles.

Last Updated on Wednesday, 29 August 2012
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WinRT JavaScript - Working with Tiles & Notification
Written by Ian Elliot   
Monday, 09 July 2012

Live tiles are a big plus if you are designing for Metro/WinRT and, as long as you understand how it all works, it isn't difficult to implement updates.

Last Updated on Wednesday, 29 August 2012
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WinRT JavaScript - Toast Notification
Written by Ian Elliot   
Wednesday, 25 July 2012

Metro doesn't allow you very many ways to interact with the user when your app wants to, so you need to master the few at your disposal - toast popups in particular. Fortunately they aren't difficult and follow the same pattern as the other notifications - badges, and tiles.

Last Updated on Wednesday, 29 August 2012
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WinRT JavaScript - Custom Controls
Written by Ian Elliot   
Monday, 13 August 2012

We have looked at WinJS controls and how to make use of them, but what do you do when the control you need doesn't exist? One solution is to create a custom control. As most of WinJS is just simple JavaScript with very little added, this is easier than you might expect.

Last Updated on Wednesday, 29 August 2012
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WinRT JavaScript - Promises
Written by Ian Elliot   
Wednesday, 22 August 2012

WinRT is mostly an asynchronous system and making the best of this is a matter of using the promise object. The promise object makes asynchronous code easy to use and easier to create. Promises are a proposed JavaScript standard.

Last Updated on Thursday, 13 September 2012
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WinRT JavaScript - Web Workers & Promises
Written by Ian Elliot   
Wednesday, 29 August 2012

If you want to keep the user interface fast and responsive you have to follow the framework and create asynchronous functions - but how? This sounds complicated. The solution is to make use of Web Workers and wrap what you create so that it returns a promise. Let's see how it all fits together.

Last Updated on Wednesday, 29 August 2012
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