Real-time 3D Rendering with DirectX and HLSL (Addison Wesley)
Real-time 3D Rendering with DirectX and HLSL (Addison Wesley)
Thursday, 19 June 2014

Expert graphics instructor Paul Varcholik starts with a tour of the Direct3D graphics pipeline, a 3D math primer, and an introduction to the best tools and support libraries. He moves on to shader authoring with HLSL, covering lighting models and shaders to support point lights, spotlights, environment mapping, fog, color blending, normal mapping, and more.

<ASIN: 0321962729>

Author: Paul Varcholik
Publisher: Addison Wesley
Date: May 19, 2014
Pages: 592
ISBN: 978-0321962720

 

Visit Book Watch Archive for hundreds more titles.

 

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

You can also contact  BookWatch@i-programmer.info.

 

Banner
 


Professional Microsoft SQL Server 2012 Administration

Author: Adam Jorgensen et al
Publisher: Wrox
Pages: 960
ISBN: 978-1118106884
Audience: DBAs and SQL Developers
Rating: 4.6
Reviewer: Ian Stirk

Aims to give a professional understanding of a very broad range of administration topics, how does it fare?



Learning Node

Author: Shelley Powers
Publisher: O'Reilly
Pages: 396
ISBN: 978-1449323073
Audience: Experienced clientside JavaScript devs
Rating: 4
Reviewer: Ian Elliot

Node.js has become very popular. Does this book tell yoiu what you need to know?


More Reviews

 
 

   
Banner
RSS feed of all content
I Programmer - full contents
Copyright © 2016 i-programmer.info. All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.