Theory of Fun for Game Design (O'Reilly)
Saturday, 19 April 2014

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.

<ASIN:1449363210>

 

Author: Raph Koster
Publisher: O'Reilly
Date: December 17, 2013
Pages: 300
ISBN: 978-1449363215

 

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Pro Oracle SQL

Authors: Karen Morton, Kerry Osborne, Robyn Sands, Riyaj Shamsudeen, Jared Stil
Publisher: Apress
Pages: 580
ISBN: 978-1430262206
Aimed at: Oracle developers
Rating: 5
Reviewed by: Kay Ewbank


If you need to write SQL code for Oracle, this book should be on your bookshelf. This is the second edition of Pr [ ... ]



Troubleshooting SQL Server - A Guide for the Accidental DBA

 

Author: Jonathan Kehayias & Ted Krueger
Publisher: Red Gate Books, 2011
Pages: 370
ISBN: 978-1906434786
Audience: Troubleshooting DBAs and Developers
Rating: 4.5
Reviewer: Ian Stirk

This Book aims to provide solutions to the most common problems encountered by the inexperienced (accidental) D [ ... ]


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