Theory of Fun for Game Design (O'Reilly)
Saturday, 19 April 2014

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.

<ASIN:1449363210>

 

Author: Raph Koster
Publisher: O'Reilly
Date: December 17, 2013
Pages: 300
ISBN: 978-1449363215

 

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Introducing Microsoft SQL Server 2012

Author: Ross Mistry & Stancia Misner
Publisher: Microsoft Press
Pages: 268
ISBN: 978-0735665156
Aimed at: Administrators and technical decision makers
Rating: 3.5
Pros: Clear descriptions of what's changed in SQL Server 2012
Cons: A bit lightweight; lacks material for developers
Reviewed by: Kay Ewbank

 [ ... ]



Android Apps Marketing

Author: Jeffrey Hughes
Publisher: Que, 2011
Pages: 320
ISBN: 978-0789746337
Aimed at: App developers who want to know about marketing
Rating: 4.5
Pros: Takes realistic approach to planning, pricing and promoting an app
Cons: Might be disheartening
Reviewed by: Sue Gee

 

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