Theory of Fun for Game Design (O'Reilly)
Saturday, 19 April 2014

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.

<ASIN:1449363210>

 

Author: Raph Koster
Publisher: O'Reilly
Date: December 17, 2013
Pages: 300
ISBN: 978-1449363215

 

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Fast ASP.NET Websites

Author: Dean Alan Hume
Publisher: Manning
Pages: 208
ISBN: 978-1617291258
Audience: ASP.NET devs
Rating: 3.5
Reviewer: Ian Elliot

What could be wrong with wanting to make ASP.NET websites go faster?



Android Programming Unleashed

Author: B M Harwani
Publisher: Sams
Pages: 696
ISBN: 978-0672336287
Audience: Java programmers
Rating: 4
Reviewer: Mike James

One book to Unleash Android is optimistic. How far can one book take you?


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