Theory of Fun for Game Design (O'Reilly)
Saturday, 19 April 2014

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.

<ASIN:1449363210>

 

Author: Raph Koster
Publisher: O'Reilly
Date: December 17, 2013
Pages: 300
ISBN: 978-1449363215

 

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PHP and MySQL for Dynamic Web Sites

Author: Larry Ulman
Publisher:Peachpit Press; 4th Ed, 2011
Pages: 696
ISBN: 978-0321784070
Aimed at: Web developers
Rating: 4
Pros: Some useful practical solutions with plenty of examples
Cons: Introductory chapters jump between levels; object-oriented techniques introduced as an afterthought
Reviewed by: [ ... ]



Pro SQL Server 2012 BI Solutions

Author: Randall Root and Caryn Mason
Publisher: Apress
Pages: 806
ISBN: 978-1430234883
Aimed at: database admins and developers working on BI projects
Rating: 4.5
Reviewed by: Kay Ewbank

You can put forward a strong argument that Business Intelligence is the only real point of having a database.


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