3D Graphics Rendering Cookbook (Packt)
Monday, 20 September 2021

This book is a collection of recipes illustrating modern graphics rendering algorithms and techniques. Sergey Kosarevsky and Viktor Latypov use C++ programming along with the OpenGL rendering API and Vulkan 3D graphics APIs for high-performance applications. The book begins by setting up a development environment and takes you through the steps involved in building a 3D rendering engine with the help of basic, yet self-contained, recipes.

<ASIN:1838986197>

Each recipe will enable you to incrementally add features to your codebase and show you how to integrate different 3D rendering techniques and algorithms into one large project.

Author: Sergey Kosarevsky and Viktor Latypov
Publisher: Packt
Date: August 2021
Pages: 670
ISBN: 978-1838986193
Print: 1838986197
Kindle: B098BL4VYW
Audience: Developers interested in graphics
Level: Intermediate/Advanced
Category: Graphics & Games

 

  • Improve the performance of legacy OpenGL applications
  • Manage a substantial amount of content in real-time 3D rendering engines
  • Discover how to debug and profile graphics applications
  • Understand how to use the Approaching Zero Driver Overhead (AZDO) philosophy in OpenGL
  • Integrate various rendering techniques into a single application
  • Find out how to develop Vulkan applications
  • Implement a physically based rendering pipeline from scratch
  • Integrate a physics library with your rendering engine

For more Book Watch just click.

Book Watch is I Programmer's listing of new books and is compiled using publishers' publicity material. It is not to be read as a review where we provide an independent assessment. Some, but by no means all, of the books in Book Watch are eventually reviewed.

To have new titles included in Book Watch contact  BookWatch@i-programmer.info

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

 

Banner
 


Embedded Vision: An Introduction (Mercury Learning)

Author: S. R. Vijayalakshmi and S. Muruganand
Publisher: Mercury Learning
Date: October 2019
Pages: 580
ISBN: 978-1683924579
Print: 1683924576
Kindle: B07YN6JC19
Audience: Developers interested in vision-enabled devices
Rating: 3
Reviewer: Harry Fairhead
The power of small machines is now well able to ta [ ... ]



Accelerating Software Quality

Author: Eran Kinsbruner
Publisher: Perforce
Pages: 357
ISBN: 978-8671126044
Print: B08FKW8B9B
Kindle:B08FKWD2TR
Audience: Devops developers
Rating: 3
Reviewer: Kay Ewbank

With a subtitle of 'machine learning and artificial intelligence in the age of devops', this book certainly sounds as though it fits c [ ... ]


More Reviews