Book Watch Archive


Go Programming Cookbook 2nd Ed (Packt)
Friday, 02 August 2019

This Go cookbook helps you put into practice the advanced concepts and libraries that Golang offers. Author Aaron Torres includes recipes  for best practices such as documentation, testing, and vendoring with Go modules, as well as performing clean abstractions using interfaces. The book covers basic type and error handling, and then moves on to explore applications, such as websites, command-line tools, and filesystems, that interact with users, going as far as parallelism, distributed systems, and performance tuning.

<ASIN:1789800986>

 
The Blockchain Developer (Apress)
Wednesday, 31 July 2019

Subtitled "A Practical Guide for Designing, Implementing, Publishing, Testing, and Securing Distributed Blockchain-based Projects", this book aims to helps you understand Blockchain beyond development and crypto to better harness its power and capability. Author Elad Elrom shares tips to start your own project, and best practices for testing, security, and compliance and also covers key topics such as cryptoeconomics, coding your own Blockchain P2P network, different consensus mechanisms, decentralized ledger, mining, wallets, blocks, and transactions.

<ASIN:1484248465>

 
R Cookbook 2nd Ed (O'Reilly)
Monday, 29 July 2019

There are 275 practical recipes in the expanded second edition of this book aiming to show how to perform data analysis with R quickly and efficiently. Authors  J.D. Long and Paul Teetor show task-oriented recipes aimed at making you productive with R. Solutions range from basic tasks to input and output, general statistics, graphics, and linear regression. Each recipe addresses a specific problem and includes a discussion that explains the solution and provides insight into how it works.

<ASIN:1492040681>

 
Classic Game Design (Mercury Learning)
Friday, 26 July 2019

In this book you’ll go step by step using modern, free software tools such as Unity to create five games in the classic style, inspired by retro favorites like: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. Author Franz Lanzinger shows how the roots of modern video game design lie in the classics of the ’70s and ’80s. The book shows how to make your own games, putting in your own color graphics, adjusting the scoring, coding the AI, and creating the sound effects.

<ASIN:1683923855>

 
Voice Applications for Alexa and Google Assistant (Manning)
Wednesday, 24 July 2019

In this guide to designing, building, and implementing voice-based applications for Alexa and Google Assistant, author Dustin A. Coates shows how to build your own skills, actions the device can perform, from scratch. The book shows how to build applications that listen to users, store information, and rely on user context, with a project creating a voice-powered sleep tracker. With the basics mastered, Coates digs deeper into multiuse conversational flow and other more-advanced concepts.

<ASIN:1617295310>

 
Python for Probability, Statistics, and Machine Learning (Springer)
Monday, 22 July 2019

This book, fully updated for Python version 3.6+, covers the key ideas that link probability, statistics, and machine learning illustrated using Python modules in these areas.  Author Dr. José Unpingco develops key intuitions in machine learning by working meaningful examples using multiple analytical methods and Python codes. Detailed proofs for certain important results are also provided.

<ASIN:3030185443>

 
Analyzing Social Media Networks with NodeXL 2nd Ed (Morgan Kaufmann)
Friday, 19 July 2019

Subtitled Insights from a Connected World, this book provides readers with a thorough, practical and updated guide to NodeXL, the open-source social network analysis (SNA) plug-in for use with Excel. Authors Derek L. Hansen, Ben Shneiderman, Marc Smith and Dr. Itai Himelboim analyze social media, provide a NodeXL tutorial, and present network analysis case studies, all of which are revised to reflect the latest developments.

<ASIN:012817756X>

 
Technical Blogging 2nd Ed (Pragmatic Bookshelf)
Wednesday, 17 July 2019

This step-by-step guide to technical blogging, with the subtitle "Amplify Your Influence" covers techniques to attract and keep an audience of loyal, regular readers. Author Antonio Cangiano suggests ways to reach your goals and amplify your influence in your field, to get more more users for your startup or open source project, or find an outlet to share your expertise. The book shows how to plan, create, maintain, and promote a successful blog that the author says will have remarkable effects on your career or business.

<ASIN:1680506471>

 
C Programming (Mercury Learning)
Monday, 15 July 2019

As part of the Pocket Primer series, this book provides an overview of the major concepts to program in the language of C. Author Oswald Campesato covers up-to-date information regarding the C11 standard. The book also includes two chapters on pointers. Companion files with source code from the book and figures are included.

<ASIN:168392388X>

 
Asterisk: The Definitive Guide 5th Ed (O'Reilly)
Friday, 12 July 2019

In this bestselling guide to Voice over IP (VoIP) with Asterisk, subtitled "Open Source Telephony for the Enterprise", authors Jim Van Meggelen, Russell Bryant and Leif Madsen provide a detailed roadmap that shows you how to install and configure this open source software, whether you’re upgrading your existing phone system or starting from scratch. Intended for Linux administrators, developers, and power users, this updated fifth edition shows how to set up VoIP-based private telephone switching systems within the enterprise. 

<ASIN:1492031607>

 
Pro iPhone Development with Swift 5 2nd Ed (Apress)
Wednesday, 10 July 2019

In this follow up work to the introductory Beginning iPhone Development with Swift, Wallace Wang gives tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages. The book also covers how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface.

<ASIN:1484249437>

 
Python for TensorFlow Pocket Primer (Mercury Learning)
Monday, 08 July 2019

This book is designed to prepare programmers for machine learning and deep learning TensorFlow topics.  Author Oswald Campesato begins with a quick introduction to Python, followed by chapters that discuss NumPy, Pandas, Matplotlib, and scikit-learn. The book contains an assortment of TensorFlow 1.x code samples, including detailed code samples for TensorFlow Dataset, which is used heavily in TensorFlow 2 as well.

<ASIN:1683923618>

 
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