Kinect for Windows Available |
Written by Harry Fairhead | |||
Wednesday, 01 February 2012 | |||
The Kinect for Windows has launched on the target date of February 1, 2012. Equally important as the new hardware is its SDK version 1 which is free to download. Spot on its predicted date, Microsoft has launched Kinect for Windows. You should now be able to buy the hardware for $249 in the twelve launch countries. You will have to wait a little longer if you want to take advantage of the special academic price of $149.
Equally important is the release of version 1 of the SDK. The new features include:
There are also many claimed improvements to the API and stability of the drivers. The good news is that it seems to work well with the Kinect for the XBox. The bad news is that the SDK has enough changes to require modification to any programs you have written using the beta. Some many of the changes are simply changes to the namespaces and are easy to fix. There are also some deeper changes in the way that the Kinect is detected and initialized. There is a section in the help that explains the changes but it isn't easy to follow. Our own series Getting started with Microsoft Kinect SDK will be updated to the new SDK very soon.
As important is the new freedom to actually use any Kinect applications you develop for real. You don't need a licence as Microsoft is making its profits on the sale of the Kinect for Windows devices that are needed to make your app work. More InfomationKinect for Windows (including buy and download) Related ArticlesKinect for Windows To Launch February 1st Getting started with Microsoft Kinect SDK All About Kinect
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Last Updated ( Wednesday, 28 March 2012 ) |