The Blender GameKit |
Author: Carsten Wartmann
Publisher: No Starch Press, 2009 (2nd Edition) The tutorials are organised into beginner and intermediate groups and with the help of the disc you should be able to get them working. Sometimes the explanations are not complete and one or two are just presentations of the development of the game concerned. You need a sense of exploration to get something from the book - this is a doing book. What it lacks is any real investigation of the game engine itself - but this would be for programmers not artists so it’s a reasonable omission. For a beginner to game construction using Blender this is a good place to start.
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Last Updated ( Sunday, 06 September 2009 ) |