Harlan Goes Public For GPU Coding
Written by Kay Ewbank   
Wednesday, 03 July 2013

A new language for GPU computing has been made available to the public, although it is currently still ‘research quality’.  As a Lisp-like language, Harlan achieves increases in computing performance by making use of the power of the Graphics Processing Unit (GPU).

GPU computing offloads the elements of the application that require intensive computing power to the GPU, while the remainder of the code continues running on the CPU.

Because the GPU consist of thousands of small efficient cores designed for parallel performance, it is ideally suited for logic that can be run in parallel. Serial portions of the code run on the CPU while parallel portions run on the GPU.  This means the entire app runs faster.

Harlan is a Lisp-like high level GPU programming language that is designed to ‘push the expressiveness of languages available for the GPU further than has been done before’. Erik Holk ,who has created the language as part of his PhD research explains that has been designed for data parallel computing, and has native support for data structures, including trees and ragged arrays.

Support for higher order procedures is planned ‘very soon’.

A sample Harlan program looks like this and if you have encountered Lisp before it will look very familiar - if you haven't then it will look like a lot of parentheses:

Harlan, which is available on GitHub, is being put forward as an alternative to existing GPU languages such as CUDA, the programming model invented by NVIDIA.

Holk says he believes the advantage of Harlan over CUDA is Harlan’s region system, which lets you work with more intricate pointer structures in the GPU. As an example, he says there is an interpreter for the Lambda Calculus as one of the test cases, which would be much harder to do in straight CUDA. Of course Lambda Calculus and Lisp aren't a million miles apart so you might expect Harlan to do better then CUDA. 

Another benefit of Harlan will be the support for higher order procedures; CUDA, being more like a parallel assembly language currently does not support these.

More Information

Harlan Release Announcement

Harlan on GitHub

Harlan Interpreter for Lambda Calculus

Related Articles

OpenGL GPU Smoke simulation 

CUDA Toolkit 3.2 

NAG for GPGPU 

GPGPU optimisation 

Custom Bitmap Effects - Getting started

Custom Bitmap Effects - HLSL 

 

To be informed about new articles on I Programmer, install the I Programmer Toolbar, subscribe to the RSS feed, follow us on, Twitter, Facebook, Google+ or Linkedin,  or sign up for our weekly newsletter.

 

blog comments powered by Disqus

 

Banner


Water In WebGL - One You Have To See
30/03/2014

Sometimes there are demo programs that you just have to see because they are beautiful. In this case it is a raytraced water simulation - but using WebGL to deliver it in your browser.



SQL Server 2014 Released
07/04/2014

SQL Server 2014 is now generally available, with support for in-memory OLTP, and integration with Azure.


More News

 

Last Updated ( Wednesday, 03 July 2013 )
 
 

   
RSS feed of news items only
I Programmer News
Copyright © 2014 i-programmer.info. All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.