Intel OpenCL SDK
Intel OpenCL SDK
Friday, 19 November 2010

Intel's OpenCL SDK brings open source parallel programming to the Windows platform.

 

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Intel has just released an alpha of its OpenCL SDK, an implementation of OpenCL* 1.1 optimised for Intel multi-core processors under Windows 7/Vista.

OpenCL is an open source language aimed at making general purpose parallel programming easier.  Currently the alpha software only supports 32-bit processors and it only works with Visual Studio 2008 (or via the command line). It also includes some optional extensions:

  1. Out-of-order Execution model
  2. Execution of native kernels
  3. Image support
  4. Compiler optimization options
  5. Double precision floating point support
  6. Creating OpenCL* context from an OpenGL context or share group
  7. Sharing memory objects with OpenGL* or OpenGL* ES buffers, texture and render bigger objects

It also comes with some tools - VTune, Graphics performance analyzer, the offline compiler and printf support.

OPENCL

 

The samples included with the SDK are:

  • Dot Product
    Demonstrates how to compute a dot product of two float4 arrays and writes the result to a float array
  • Bitonic Sort
    Demonstrates how to sort an arbitrary input array of integer values with OpenCL using Single Instruction Multiple Data (SIMD) bitonic sorting networks.
  • God Rays
    Demonstrates how to use high dynamic range (HDR) rendering with God Rays (crepuscular rays) in OpenCL.
  • Median Filter
    Demonstrates how to use a median filter in OpenCL.

 

More information: Intel OpenCL SDK
Download: Download Intel OpenCL SDK

 

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    Includes sample projects and property pages. The samples package includes the following samples:

    Dot Product
    Demonstrates how to compute a dot product of two float4 arrays and writes the result to a float array

    Bitonic Sort
    Demonstrates how to sort an arbitrary input array of integer values with OpenCL using Single Instruction Multiple Data (SIMD) bitonic sorting networks.

    God Rays
    Demonstrates how to use high dynamic range (HDR) rendering with God Rays (crepuscular rays) in OpenCL.

    Median Filter
    Demonstrates how to use a median filter in OpenCL.
    Last Updated ( Sunday, 08 May 2016 )
     
     

       
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