Currently there is a lot that isn't working and the code is more a proof of concept than anything practical. It can, however, render some tags onto a WebGL surface in Chrome.
At the moment this is the work of a single programmer, Trevor Linton, so if you feel like a challenge visit the GitHub site to see if there is anything you can do. The goals of the project are:
- Develop frameworks for image/webpage capturing and automated web testing (similar to PhantomJS).
- Develop a framework for prototyping CSS filters, HTML elements and attributes.
Are there any advantages to this?