There’s a new version of the Windows Azure Toolkit for Social Games and it is available on Github to make it more accessible.
The toolkit was originally launched last July in the hope we’d all go off and build social games using Windows Azure.
Microsoft has now released version 1.2.2, which you can download as a self-extracting package, or in a source code version. Both these are on Github, which Microsoft hopes will encourage you to fork, clone, and contribute back to the toolkit.
Apart from the move to Github, the new version promises better performance and stability, along with the use of Autofac for dependency injection.
The toolkit comes with sample games, authentication with ACS (Access Control service), a leaderboard control, game friends, user profiles, and invites and notifications.
It is a sad fact that many programmers don't learn to type, despite the fact that the keyboard is their main tool of the trade. New research, however, suggests that this might not matter as much as yo [ ... ]
We are all more or less committed to using high-level languages, but there is always a background worry that they might not be fast enough for some tasks. An interesting set of benchmarks shows how to [ ... ]