Java Class Inheritance
Written by Mike James   
Article Index
Java Class Inheritance
Constructor
Inheritance
Super and Object
Is Inheritance Bad?

Generating An Override - Super And Object

As you might also guess NetBeans provides a way to help you override inherited classes. Right click were you want to generate the override code click insert code and select Override Methods:

override1

Next select all of the methods you want to override and NetBeans will generate the code for you:

override2

The typical generated code for an override is:

@Override
public int getX() {
 return super.getX();
}

This raises a few questions. The first is what is

super.getX();

The answer is that a derived class can call a base class method even if it has overridden it using super.method(). The keyword super refers to the base or super class that is inherited by the derived or subclass. Notice that the generated code calls super.getX() and therefore the overridden method does exactly what the inherited method does and hence this is a good place to start applying modifications. It is often the case that an overridden method will call the base class method as a first step in its implementation and this seems entirely reasonable but it doesn't have to. 

The next question is what is Object in the list of methods that could be selected for overriding? 

A class can inherit from another class which in turn can inherit from another class and so on. Each class can only inherit from one class but there might be a chain of base classes that each class extends. If you don't specify a base class then the default class Object is used. That is in Java all chains of inheritance start with Object which is the only class that doesn't extend another class. The Object class provides some basic methods such as toString etc. which are generally useful to any class. In most cases however you have to override them to make them really useful - hence the reason for the Object methods being listed in the list of possible methods to override. 

If you think about it for a moment all classes inherit from some class be it Object or a specific class. This means that inheritance takes that form of a hierarchy or family tree with Object occupying the top most position. More about this idea later.   

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Constructors and inheritance

Don’t read this unless you have understood inheritance and are happy with it!

There is an interesting little problem with inheritance and one that is usually ignored by most introductions, and even slightly advanced texts, on Java.

When you create a new class by inheritance what happens to the constructors?

After all the original or parent class might have a constructor defined which is essential to initializing its members but when you create an instance of the child class it is the child's constructor that is involved so how does the parent get initialized?

The answer to the problem of inherited constructors is that when an instance of the child class is created the system tries to call the default constructor of the parent and then calls the default constructor of the child class.

If there are explicit constructors, i.e. ones you have written, then things get more complicated. The system will first try to call the default constructor of the parent, i.e. one without parameters. If a parameter-less constructor doesn’t exist then the system stops with an error message. If one does exist is then it carries on and uses it.

Now this only leaves the problem of what to do if the parent has a constructor with parameters and you actually want to use it?

The answer is that you include the call super(parameters) in the child's constructor. This calls the appropriate parent's constructor with the parameters as specified and stops the system calling the default.

You met super in the previous section as a way of calling any method in the base class and it also works for constructors with the small difference that you simply use super() and not the name of the class.

This is complicated but consider the PointColor class introduced earlier. Its constructor should initialize all three  member variables X, Y and Color. Two can be initialized by the Point’s constructor -

PointColor(int X,int Y, int Color){
 super(X,Y);
 color=Color;
}

This results in the constructor Point(int,int) being called to set X and Y.  Of course if you have an inheritance chain the constructor calls work their way back to the mother of all classes… which is Object.