IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Visual Basic 2012 Unleashed (2nd ed)

Author: Alessandro Del Sole
Publisher: Sams, 2013
Pages: 1300 
ISBN: 978-0672336317
Audience: Intermediate .NET developers
Rating: 2
Reviewed by: Mike James


There are many books on Visual Basic 2012. Should you select this one?



Android Security Internals

Author: Nikolay Elenkov
Publisher: No Starch Press
Pages: 432
ISBN: 9781593275815
Print: 1593275811
Kindle: B00P8DRZWA
Audience: Competent Android developers
Rating: 5
Reviewer: Mike James

 

We all need to know about Android security - but a whole book dedicated to it? Ca [ ... ]


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