IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Raspberry Pi: A Quick-Start Guide

Author: Maik Schmidt
Publisher: Pragmatic Bookshelf
Pages: 176

ISBN: 9781937785802
Print: 1937785807
Kindle: B00JS5Z8XW

Audience: New users of Raspberry Pi
Rating: 3
Reviewer: Harry Fairhead

 

A quick start guide to the Pi - help just when it is needed?



Modern Web Development

Author: Dino Esposito
Publisher: Microsoft Press
Pages: 448 
ISBN: 978-1509300013
Print: 1509300015
Kindle: B01C33LL6I
Audience: ASP .NET developers
Rating: 5
Reviewer: Mike James

Modern web development from a Microsoft point of view is a mystery to many. Can this book  [ ... ]


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