IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Oracle PL/SQL Programming, 6th Edition

Author: Steven Feuerstein with Bill Prybil
Publisher: O'Reilly, 2014
Pages: 1392
ISBN: 978-1449324452
Aimed at: Oracle developers
Rating: 5
Reviewed by: Kay Ewbank

This is a new edition of Steven Feuerstein’s classic book on Oracle PL/SQL programming.



Introducing Microsoft SQL Server 2012

Author: Ross Mistry & Stancia Misner
Publisher: Microsoft Press
Pages: 268
ISBN: 978-0735665156
Aimed at: Administrators and technical decision makers
Rating: 3.5
Pros: Clear descriptions of what's changed in SQL Server 2012
Cons: A bit lightweight; lacks material for developers
Reviewed by: Kay Ewbank

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