IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

Visit Book Watch Archive for hundreds more titles.

 

Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.

 

To have new titles included in Book Watch contact BookWatch@i-programmer.info

 

Banner
 

 


Google Search Complete!

Author: Kirk Paul Lafler and Charles Edwin Shipp
Publisher: Odyssey Press Books Pages: 192
ISBN: 9780692285169
Print:0692285164
Audience: Every Internet user
Rating: 3.5
Reviewer: Ian Stirk

This book aims to help you perform better Google searches to achieve better query results, how does it far [ ... ]



C# 5.0 Unleashed

Author: Bart De Smet
Publisher: Sams, 2013
Pages:1700
ISBN: 978-0672336904
Aimed at: Intermediate to advanced programmers
Rating: 4.8
Reviewer: Mike James

This is the latest update to the C# Unleashed volume and the good news is that this encyclopedic tome has only grown by a few pages. Does it [ ... ]


More Reviews

 

 
 

   
Banner
Banner
RSS feed of all content
I Programmer - full contents
Copyright © 2017 i-programmer.info. All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.