IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.



Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760


Visit Book Watch Archive for hundreds more titles.


Follow @bookwatchiprog on Twitter or subscribe to I Programmer's Books RSS feed for each day's new addition to Book Watch and for new reviews.


To have new titles included in Book Watch contact




Python Pocket Reference

Author: Mark Lutz
Publisher: O'Reilly
Pages: 266

ISBN: 9781449357016
Print: 1449357016
Kindle: B00HZ41PGC

Audience: Experienced Python programmers
Rating: 4.5
Reviewer: Alex Armstrong

A pocket reference that could fit in your pocket is a rare thing. Do you need it?

Murach's JavaScript, 2nd Ed

Authors: Joel Murach and Michael Urban
Publisher: Murach & Associates
Pages: 630
ISBN: 978-1890774851
Print: 1890774855
Audience: Novice programmers
Rating: 4
Reviewer: Ian Elliot

Another book on core JavaScript - does this one have anything extra to offer?

More Reviews



RSS feed of all content
I Programmer - full contents
Copyright © 2016 All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.