IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Apache Hadoop YARN

Authors: Arun C Murthy, Vinod Kumar Vavilapalli
Publisher: Addison Wesley, 2014
Pages: 304
ISBN: 978-0321934505
Aimed at: Programmers who want to learn about the most recent Hadoop
Rating: 4
Reviewed by: Kay Ewbank

Subtitled "Moving Beyond MapReduce and Batch Processing with Apache Hadoop".



Microsoft SQL Server 2014 Business Intelligence Development: Beginners Guide

Author: Reza Rad
Publisher: Packt Publishing
Pages: 390
ISBN: 978-1849688888
Print: 1849688885
Kindle: B00KLAJ6OA
Audience: DBAs/developers
Rating: 4.6
Reviewer: Ian Stirk

This book aims to explore Microsoft’s Business Intelligence (BI) tools and is targeted at beginners. This so [ ... ]


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