IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Author: G. Blake Meike
Publisher: Addison Wesley
Pages: 224
ISBN: 978-0134177434
Print: 0134177436
Kindle: B01H916FOC
Audience: Android developers ready for a "deep dive"
Rating: 4
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Author: Carlos Bueno
Publisher: No Starch Press
Pages: 196
ISBN: 9781593275747
Print: 1593275749
Kindle: B00QL616IC
Audience: Children, parents and teachers
Rating: 4
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This adventure story follows a young girl through “a land where logic and computer science come t [ ... ]


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