IOS Game Development Cookbook (O'Reilly)
IOS Game Development Cookbook (O'Reilly)
Tuesday, 08 July 2014

Detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, Jonathon Manning and Paris Buttfield-Addison deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

<ASIN:144936876X>

 

Author: Jonathon Manning and Paris Buttfield-Addison
Publisher: O'Reilly
Date: May 1, 2014
Pages: 396
ISBN: 978-1449368760

 

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Introduction to Machine Learning with Python

Author: Andreas C. Müller and Sarah Guido
Publisher: O'Reilly
Pages: 394
ISBN: 978-1449369415
Print:1449369413
Kindle: B01M0LNE8C
Audience: Python programmers
Rating: 4
Reviewer: Mike James

What exactly is machine learning? 



Machine Learning

Author: Jason Bell
Publisher: Wiley
Pages:408 
ISBN: 978-1118889060
Print: 1118889061
Kindle:B00ORPVV3E
Audience: Developers and technical professionals
Rating: 4
Reviewer: Mike James

Hands-On for Developers and Technical Professionals - sounds good.


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