Beginning Android C++ Game Development (Apress)
Sunday, 27 April 2014

Bruce Sutherland introduces general and Android game developers to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++.  In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.

<ASIN:1430258306>

 

Author: Bruce Sutherland
Publisher: Apress
Date: August 20, 2013
Pages: 316
ISBN: 978-1430258308

 

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Android Apps with App Inventor

Author: Jörg H. Kloss
Publisher: Addison-Wesley
Pages: 600
ISBN: 978-0321812704
Aimed at: Newcomers to App Inventor
Rating: 2
Pros: Includes a dozen projects
Cons: Not beginner-friendly
Reviewed by: Harry Fairhead

Do you need a book to learn how to use App Inventor?



Classic Game Design

Author: Franz Lanzinger
Publisher: Mercury
Pages: 300
ISBN: 978-1937585976
Audience: Beginners to creating desktop games
Rating: 3
Reviewer: David Conrad

Subtitled, From Pong to Pac-Man with Unity, this is a very odd book. Don't let that put you off because some readers are going to like it a lot.


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