The Web Game Developer's Cookbook (Addison Wesley)
Saturday, 01 March 2014

Evan Burchard walks you step-by-step through quickly building 10 popular types of games using JavaScript and HTML5.  Each chapter implements  a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings.

<ASIN:0321898389>

Author: Evan Burchard
Publisher:Addison Wesley
Date: March 23, 2013
Pages: 368
ISBN: 978-0321898388

 

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Introducing HTML5 (2e)

Author: Bruce Lawson & Remy Sharp
Publisher: New Riders, 2012
Pages: 312
ISBN: 978-0321784421
Audience: HTML, CSS and JavaScript programmers.
Rating: 3
Reviewed by: Ian Elliot

If you still need a guide to the new ideas in HTML5 this book offers you a basic introduction.



HTML5 Canvas (2nd ed)

Author: Steve & Jeff Fulton
Publisher: O'Reilly, 2013
Pages: 750 
ISBN: 978-1449334987
Aimed at: JavaScript programmers
Rating: 4
Reviewer: Ian Elliot

This is a big book and you can't help but wonder why it has so much to say about Canvas - which is a fairly simple graphics subsystem.  [ ... ]


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