The Magic of Computer Graphics: Rendering (A K Peters/CRC Press)
Wednesday, 10 August 2011

Starting from the basic behavior of light, the first section of the book introduces the most useful techniques for global and local illumination using geometric descriptions of an environment. The second section describes image-based techniques that rely on captured data to do their magic. The final section covers the synthesis of these two complementary approaches and what they mean for the future of computer graphics.

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