Book Watch Archive


Learning PostgreSQL 10, 2nd Ed (Packt)
Thursday, 19 April 2018

This book will familiarize you with the latest new features released in PostgreSQL 10, and get you up and running with building efficient PostgreSQL database solutions from scratch. Author Salahaldin Juba gives a thorough introduction to PostgreSQL and the new features introduced in PostgreSQL 10. Data Definition Language (DDL) is covered with an emphasis on PostgreSQL, as is Data Manipulation Language (DML) and PostgreSQL server-side programming capabilities using PL/pgSQL. The book also explores the NoSQL capabilities of PostgreSQL.

<ASIN:1788392019>

 
Murach's HTML5 and CSS3, 4th Ed (Murach)
Wednesday, 18 April 2018

This revised 4th Edition of a popular title updates and improves all the HTML and CSS content in the book, and adds coverage of Flexible Box and Grid Layout, two new CSS3 ways to implement page layouts. Authors Zak Ruvalcaba and Anne Boehm begin with an 8-chapter hands-on course that teaches you HTML and CSS from scratch, including the latest HTML5 and CSS3 features.

<ASIN:1943872260>

 
Unreal Engine 4 for Design Visualization (Addison-Wesley)
Monday, 16 April 2018

This book shows how to use Unreal Engine for creating interactive visualizations, animations, and renderings. UE4 expert Tom Shannon introduces Unreal Engine 4’s components and technical concepts, taking you through the entire process of building outstanding visualization content with realistic, carefully documented, step-by-step sample projects. 

<ASIN:0134680707>

 
Vue.js: Up and Running (O'Reilly)
Thursday, 12 April 2018

A brisk introduction to building fast, interactive single-page web applications with Vue.js, theJavaScript framework for web development,  this practical guide starts from basics and moves to custom components and advanced features including JSX, the JavaScript syntax extension. Author Callum Macrae shows you his choice of the most useful libraries in the Vue ecosystem, such as vue-router for routing, vuex for state management, and vue-test-utils for testing.

<ASIN:1491997249>

 
Jumpstarting C (Make)
Wednesday, 11 April 2018

This slim book in the Jumpstarting series aims to show makers how to master the C programming language and that C provides the best way to get into the basics of algorithms and operating systems. Author Wolfram Donat takes readers on a 50-page journey, from installing C on a Raspberry Pi, to creating their first "Hello World" program in C, to building and programming a handheld 4-color memory game using C, pushbuttons and LEDs

<ASIN:1680454986>

 
Complex Network Analysis in Python (Pragmatic Bookshelf)
Monday, 09 April 2018

Complex network analysis of collections of connected items, words, concepts, or people can now be automated and programmed in Python. Author Dmitry Zinoviev shows how to construct, analyze, and visualize networks with networkx, a Python language module, to  explore their structure and individual elements. Combine your CNA and Python programming skills to become a better network analyst, a more accomplished data scientist, and a more versatile programmer.

<ASIN:1680502697>

 
Camel in Action 2nd Ed (Manning)
Friday, 06 April 2018

This guide to the Camel framework was written by core developers of Camel, Claus Ibsen and Jonathan Anstey. It starts with core concepts like sending, receiving, routing, and transforming data, before going in depth on many topics such as how to develop, debug, test, deal with errors, secure, scale, cluster, deploy, and monitor your Camel applications. The book also discusses how to run Camel with microservices, reactive systems, containers, and in the cloud.

<ASIN:1617292931>

 
HTML5 Games: Novice to Ninja (SitePoint)
Wednesday, 04 April 2018

This book teaches how to create video games from scratch. Author Earle Castledine shows how to write games that run cross-platform, in web browsers, and on phones, including dynamic sound and music, and impressive visual effects. The aim is equally importantly to show how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great so that by the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play.

<ASIN:0994182619>

 
R Programming By Example (Packt)
Tuesday, 03 April 2018

Based on R version 3.4, this book will help you develop strong fundamentals when working with R by taking you through a series of full representative examples, giving you a holistic view of R. Author Omar Trejo Navarro starts from the basic concepts of R programming, and shows how to work efficiently with graphs, create publication-ready and interactive 3D graphs, and gain a better understanding of the data at hand.

<ASIN:1788292545>

 
Network Programmability and Automation (O'Reilly)
Thursday, 29 March 2018

Network programming and automation can be used to simplify tasks involved in configuring, managing, and operating network equipment, topologies, services, and connectivity. This practical guide shows network engineers how to use a range of technologies and tools—including Linux, Python, JSON, and XML—to automate their systems through code. Through the course of the book, authors Jason Edelman, Scott Lowe, and Matt Oswalt demonstrate the basic skills and tools you need to make this critical transition.

<ASIN:1491931256>

 
Improving Agile Retrospectives (Addison Wesley)
Wednesday, 28 March 2018

Agile retrospectives are a key element of a successful continuous improvement process, and help you get to the root of your real problems, so you can solve them quickly and effectively. In this book, author and agile coach/trainer Marc Loeffler combines practical guidance, proven practices, and innovative approaches for maximizing the value of retrospectives for your team—and your entire organization.

<ASIN:0134678346>

 
The Tao of Microservices (Manning)
Monday, 26 March 2018

This book is a guide to how to understand and build microservices. Based on the experience of microservices developer Richard Rodger, it looks at the thinking behind microservice designs. Concepts covered include asynchronous messaging, service APIs, and encapsulation, while showing how to apply microservices architecture to real-world projects. It also contains detailed case studies with source code in JavaScript and Node.js that demonstrate best practices for team development, planning for change, and tool choice.

<ASIN:1617293148>

 
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