Book Watch Archive


Getting Clojure (Pragmatic)
Wednesday, 06 June 2018

Clojure aims to be a radically simple language framework holding together a sophisticated collection of programming features. This book aims to teach you how to think functionally as it teaches you the language. Author Russ Olsen shows how to use Clojure's powerful data structures and high-level functions, along with what it means for a language to be functional, and how to think in Clojure's functional way.

<ASIN:1680503006>

 
JavaScript On Things (Manning)
Monday, 04 June 2018

With the subtitle "Hacking hardware for web developers", this book introduces programming for small electronics, and author Lyza Danger Gardner promises that if you know enough JavaScript to hack a website together, you'll be making things go bleep, blink, and spin faster than you can say "nodebot." Practical from the outset, and beginning with blinking on Arduino, this fully illustrated, hands-on book looks at JavaScript toolkits like Johnny-Five along with platforms including Raspberry Pi, Tessel, and BeagleBone, with project showing how to wire in sensors, hook up motors, transmit data, and handle user input.

<ASIN:1617293865>

 
Microsoft Excel Functions and Formulas 4th Ed (Mercury)
Thursday, 31 May 2018

This book demonstrates the secrets of Excel through the use of practical and useful examples in a quick reference format. With over 300 Excel worksheet examples, files, and added video tutorials, authors Bernd Held and Brian Moriarty show how to understand, create, and apply formulas, including advanced formulas and functions for experienced users. Numerous step-by-step instructions are included alongside the actual, ready to use, Excel screenshots of the input and output from the formulas.

<ASIN:1944534636>

 
Microservices and Containers (Addison Wesley)
Wednesday, 30 May 2018

This book shows how to use microservices and Docker to drive modular architectural design, on-demand scalability, and application performance and reliability.  Author Parminder Kocher offers detailed guidance and a complete roadmap for moving from monolithic architectures, as well as an in-depth case study that walks the reader through the migration of an enterprise-class SOA system.

<ASIN:0134598385>

 
Programmed Inequality (MIT Press)
Monday, 28 May 2018

In the History of Computing Series, the book by historian and author Marie Hicks has the subtitle "How Britain Discarded Women Technologists and Lost Its Edge in Computing". Hicks explains how Britain lost its early dominance in computing by systematically discriminating against its most qualified workers: women. Her account reveals that in 1944, Britain led the world in electronic computing. By 1974, the British computer industry was all but extinct.

<ASIN:0262535181>

 
Web Scraping with Python 2nd Ed (O'Reilly)
Thursday, 24 May 2018

By writing a simple automated program, you can query web servers, request data, and parse it to extract the information you need. In the expanded edition of this practical book, author Ryan Mitchell not only introduces you web scraping, but also provides a comprehensive guide to scraping almost every type of data from the modern web.

<ASIN:1491985577>

 
.NET Core 2.0 By Example (Packt)
Wednesday, 23 May 2018

This book introduces .NET Core 2.0 in a succinct format that delivers concepts, along with the implications, design decisions, and potential pitfalls you might face when targeting Linux and Windows systems. With the .NET framework at its center, authors Rishabh Verma and Neha Shrivastava use five varied projects to illustrate the concepts: a multiplayer Tic-tac-toe game; a real-time chat application, Let'sChat; a chatbot; a microservice-based buying-selling application; and a movie booking application.

<ASIN:1788395093>

 
Software Testing (Mercury Learning)
Monday, 21 May 2018

This overview of software testing provides key concepts, case studies, and numerous techniques to ensure software is reliable and secure. Using a self-teaching format, author Rajiv Chopra covers important topics such as black, white, and gray box testing, video game testing, test point analysis, automation, and levels of testing and provides end-of-chapter multiple-choice questions and  answers to help ensure you've mastered the topics.

<ASIN:1683921666>

 
How to Make a Robot (Maker Media)
Friday, 18 May 2018

This book teaches the basics of modern robotics while showing how to build your own intelligent robot from scratch. Author Gordon McComb shows how to use inexpensive household materials to make the base for your robot, then add motors, power, wheels, and electronics. The robot that is created is actually five robots in one. You build your bot in stages, and add the features you want, varying the functions to create a robot that's uniquely yours.

<ASIN:1680454692>

 
3D Character Development Workshop (Mercury Learning)
Wednesday, 16 May 2018

Subtitled 'Rigging Fundamentals for Artists and Animators', this book is designed explain the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. Author Erik Van Horn has written the guide to be simple enough for non-technical artists to follow. The book takes a best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters

<ASIN:1683921704>

 
Game Programming in C++ (Addison Wesley)
Tuesday, 15 May 2018

This is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it aims to be fun, easy, practical, hands-on, and complete.  The book shows how to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, and user interfaces and has practical exercises and start-to-finish projects that grow in complexity. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.

<ASIN:0134597206>

 
Get Programming with JavaScript Next (Manning)
Thursday, 10 May 2018

This book teaches JavaScript developers the most important additions from both ES6 and ES7. Author J. D. Isaacks introduces JavaScript's newest features via lots of short easy-to-digest chapters and exercises to help you master each new concept. Modern browsers, Node, and major libraries have already started to adopt the next generation JavaScript features introduced in this book.

<ASIN:1617294209>

 
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