Book Watch Archive
Book Watch Archive
CSS3 Pocket Primer (Mercury)
Thursday, 05 January 2017

If you're comfortable with HTML, CSS and JavaScript and you want to learn CSS, you're the ideal reader for this book by Oswald Campesato. The book is part of the Pocket Primer series, and is accompanied by a DVD with code, videos, and graphics included. This Pocket Primer serves as a starting point for deeper exploration of CSS3.

<ASIN:1938549686> 

 
Test-Driving JavaScript Applications (Pragmatic Bookshelf)
Wednesday, 04 January 2017

The subtitle of this book is Rapid, Confident, Maintainable Code, and author Dr. Venkat Subramaniam shows that whether you use Node.js, Express, MongoDB, jQuery, AngularJS, or directly manipulate the DOM, you can test-drive JavaScript, repaying your investment in writing tests with code that's predictable and cost-effective to change.

<ASIN:1680501747>

 
Murach's Python Programming (Murach)
Monday, 02 January 2017

If you want to learn how to program but do not know where to start, this is the right book and the right language for you. From the first page, our unique self-paced approach will help you build competence and confidence in your programming skills. And Python is the best language ever for learning how to program because of its simplicity and breadth two features that are hard to find in a single language. 

<ASIN:1890774979>

 
Programming Pig 2nd Ed (O'Reilly)
Friday, 30 December 2016

When you need to analyze terabytes of data, this book shows you how to do it efficiently with Pig. Author Alan Gates is co-founder of Hortonworks and an original member of the engineering team that took Pig from a Yahoo! Labs research project to a successful Apache open source project. This second edition, updated with programming examples, provides comprehensive coverage on key features such as the Pig Latin scripting language and the Grunt shell.

<ASIN:1491937092>

 
The Photographer's Guide To Drones (Rocky Nook)
Wednesday, 28 December 2016

In this book, author Colin Smith explains everything photographers need to know about drones and quadcopters in order to take their photography to new levels. No matter what model of drone is being used ―DJI, 3DR, Yuneec, GoPro―to take good photographs you need to learn how to put this new gear to good use for aerial photography.

<ASIN:1681981149>

 
Game Testing: All In One 3rd Ed (Mercury)
Thursday, 22 December 2016

In this updated third edition Charles P. Schultz and Robert Bryant equip the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations.

<ASIN:1942270763>

 
Vulkan Programming Guide (Addison Wesley)
Wednesday, 21 December 2016

This is the official guide to learning Vulkan, the OpenGL specification, written by Vulkan API lead Graham Sellers, with contributions from the Vulkan language lead John Kessenich. The book introduces the portable Vulkan API and the new SPIR-V shading language making use of many examples.

<ASIN:0134464540>

 
PHP and MySQL Web Development, 5th Ed (Addison Wesley)
Monday, 19 December 2016

In this book in the Developer's Library, Laura Thomson and Luke Welling look at how to use PHP and MySQL together to produce interactive Web applications. The book starts with the basics of PHP, explains how to set up and work with a MySQL database, and then shows how to use PHP to interact with the database and the server.

<ASIN:0321833899>

 
Node.js for Embedded Systems (O'Reilly)
Thursday, 15 December 2016

The idea behind this book, which is subtitled Using Web Technologies to Build Connected Devices, is that JavaScript and Node.js could be the key technologies to bring accessibility to embedded components such as sensors and microcontrollers. In it Patrick Mulder and Kelsey Breseman show how to interact in JavaScript with a variety of hardware platforms.

<ASIN:1491928999>

 
GPU Programming In MATLAB (Morgan Kaufmann)
Monday, 12 December 2016

This is a book for developers of applications in MATLAB who would like to accelerate their code using GPU programming without losing the many benefits of MATLAB. Nikolaos Ploskas, Nikolaos Samaras start with coverage of the Parallel Computing Toolbox and other MATLAB toolboxes for GPU computing, which allow applications to be ported straightforwardly onto GPUs without extensive knowledge of GPU programming.

<ASIN:0128051329>

 
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