Book Watch Archive
Book Watch Archive
Elixir in Action (Manning)
Wednesday, 15 July 2015

Saša Jurić teaches you how to solve practical problems of scalability, concurrency, fault tolerance, and high availability using Elixir. You'll start with the language, learning basic constructs and building blocks then learn to think about problems using Elixir's functional programming mindset befor exploring Elixir's integration with BEAM and Erlang's OTP framework. Finally, the book provides guidance on how to distribute a system over multiple machines and control it in production.

<ASIN:161729201X>

 
Introduction to Programming in Python: An Interdisciplinary Approach (Addison-Wesley)
Monday, 13 July 2015

Python is an ideal first programming language, and this example-driven guide comes from Princeton University’s Robert Sedgewick, Kevin Wayne, and Robert Dondero for student in the sciences, engineering, and computer science. It aims to be an accessible, interdisciplinary introduction that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students to learn that programming is a natural, satisfying, and creative experience.

<ASIN:0134076435>

 
Apache Oozie (O'Reilly)
Thursday, 09 July 2015

Get a solid grounding in Apache Oozie, the workflow scheduler system for managing Hadoop jobs. With this hands-on guide, experienced Hadoop practitioners, Mohammad Kamrul Islam and Aravind Srinivasan,walk you through the intricacies of this platform, with numerous examples and real-world use cases. Once you set up your Oozie server, you’ll dive into techniques for writing and coordinating workflows, and learn how to write complex data pipelines. Advanced topics show you how to handle shared libraries in Oozie, as well as how to implement and manage Oozie’s security capabilities.

 

<ASIN:1449369928>

 
Unity in Action (Manning)
Wednesday, 08 July 2015

Subtitled "Multiplatform Game Development in C#" this book by Joe Hocking teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specific Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications. Based on Unity version 5.

<ASIN:161729232X>

 
UX Strategy (O'Reilly)
Tuesday, 07 July 2015

User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn’t been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people want to use. Jaime Levy presents simple-to-advanced strategies that you can use in your work right away. Along with business cases, historical context, and real-world examples throughout, you’ll also gain different perspectives on the subject through interviews with strategists.

<ASIN:1449372864>

 
Transforms in CSS (O'Reilly)
Thursday, 02 July 2015

Present information in stunning new ways by transforming CSS elements in two- and three-dimensional space. Whether you’re rotating a photo, doing some interesting perspective tricks, or creating an interface that lets you reveal information on an element’s backside, this practical guide, subtitled "Revamp the Way You Design" shows you how to use them to great effect.  It is an excerpt from the CSS: The Definitive Guide, and if you purchase it in print or as a Kindle edition, you get a discount off Eric Meyer's upcoming 4th edition.

<ASIN: 1491928158>

 
Xcode 6 Start to Finish (Addison Wesley)
Wednesday, 01 July 2015

Use Apple’s Xcode 6 tools to improve productivity and discover the newest iOS 8 and OS X Yosemite features. Drawing on thirty years of experience developing for Apple platforms, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. All sample code has been completely written in Swift, with figures and descriptions that reflect Xcode’s new interface.

<ASIN:0134052773>

 
Hello, Android 4th Edition (Pragmatic Bookshelf)
Tuesday, 30 June 2015

Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Our review of the third edition of  Ed Burnette's book concludes, an ideal book if you want to dip into Android and find out if it is worth taking further.

<ASIN:1680500376>

 
Designing Connected Products (O'Reilly)
Thursday, 25 June 2015

Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market.

<ASIN:1449372562>

 
Microsoft SQL Server 2014 Unleashed (Sams)
Wednesday, 24 June 2015

Start-to-finish coverage of SQL Server’s core database server and management capabilities from four SQL Server experts who present deep practical insights for administering SQL Server, analyzing and optimizing queries, implementing data warehouses, ensuring high availability, tuning performance, and more. The provided examples and sample code provide plenty of hands-on opportunities to learn more about SQL Server and create your own viable solutions.


<ASIN:0672337290>

 
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