Book Watch Archive
Book Watch Archive
MacRuby in Action (Manning)
Saturday, 28 April 2012

A tutorial for Ruby developers who want to code for Mac OS X without learning Objective-C. You'll learn the ins and outs of the MacRuby language, including straightforward examples of creating OS X applications using Cocoa components.


iOS 5 Application Development in 24 Hours (Sams Teach Yourself)
Friday, 27 April 2012

In 24 1-hour sessions, learn how to build apps for the iPhone and iPad. Using a step-by-step approach in which one lesson builds on next, goes from setting up your iOS development environment to building user interfaces, sensing motion to writing multitasking applications. Printed in full color; figures and code appear as they do in Xcode.


Experiences of Test Automation (Addison Wesley)
Thursday, 26 April 2012

Case studies of test automation at work in a wide spectrum of organizations and projects, from complex government systems to medical devices, SAP business process development to Android mobile apps and cloud migrations. Addresses both management and technical issues.


Joomla! Programming (Joomla! Press)
Wednesday, 25 April 2012

Packed with detailed examples and sample code, in-depth reference-style explanations with sidebars revealing why Joomla! works the way it does. A programming guide for every Joomla! user: from beginners to long-time coders seeking a quick start with versions, 1.6, 1.7, and 2.5.


Elemental Design Patterns (Addison Wesley)
Tuesday, 24 April 2012

Helps developers harness the true power of patterns and map them to real software implementations more cleanly and directly. Part tutorial, part cookbook, this resource will help developers, designers, architects, and analysts successfully use patterns with a wide variety of languages, environments, and problem domains.


Windows Internals Part 1 6th Ed (Microsoft Press)
Monday, 23 April 2012

Delve inside Windows architecture and internals. Fully updated for Windows 7 and Windows Server 2008 R2, this classic guide delivers key architectural insights on system design, debugging, performance, and support-along with hands-on experiments to experience Windows internal behavior firsthand.


Linux Pocket Guide (O'Reilly)
Sunday, 22 April 2012

Pocket guide intended for on-the-job reference. The second edition has expanded from Fedora-only coverage to distro-neutral, with practical information on a wider range of commands requested by readers. Provides an organized learning path for Linux use, rather than Linux programming and system administration.


Taking Sudoku Seriously (Oxford University Press)
Saturday, 21 April 2012

Subtitled "The Math Behind the World's Most Popular Pencil Puzzle" this well illustrated book show that Sudoku puzzles and their variants are a gateway into mathematical thinking generally. Topics covered include  Latin square, of which Sudoku squares are a special case and the connections between Sudoku, graph theory, and polynomials. 


The Digital Photography Book: Part 4 (Peachpit Press)
Friday, 20 April 2012

As the title suggests this is the latest part a larger work that picks up right where volume 3 left off. Each page covers a single concept on how to make your photography better. Every time you turn the page, you'll learn another pro setting, tool, or trick to transform your work from snapshots into gallery prints.


Android UI Fundamentals (Peachpit Press)
Thursday, 19 April 2012

Walks developers through the different choices available when creating a well-designed application for Android. While building a simple application, works through the basics of Android UI development including layout, event handling, menus and notifications. Then shows how to load and display images, create advanced dialogs and progress indicators, add animation, and build custom UI elements.



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