Book Watch Archive
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2801 The D Programming Language (Addison-Wesley)
2802 The Essential Guide to Flash Games (Friends of Ed)
2803 Microsoft Access 2010 Plain and Simple (Microsoft Press)
2804 Beginning Microsoft Excel 2010 (Apress)
2805 Building the Realtime User Experience (O'Reilly)
2806 Formulas and Functions: Microsoft Excel 2010 (Que)
2807 Write Your Way into Animation and Games (Focal Press)
2808 iPad Application Sketch Book (Apress)
2809 Best Android Apps (O'Reilly)
2810 Web Operations: Keeping the Data On Time (O'Reilly)
2811 Python Essential Reference (Addison Wesley)
2812 The JavaScript Pocket Guide (Peachpit Press)
2813 Hybrid Animation: Integrating 2D and 3D Assets (Focal Press)
2814 Beautiful Visualization (O'Reilly)
2815 iPhone Programming (Big Nerd Ranch Guides)
2816 Pro PHP and jQuery (Apress)
2817 Teach Yourself Android Application Development in 24 Hours (Sams)
2818 Network Flow Analysis (No Starch Press)
2819 Silverlight 4 Step by Step (Microsoft Press)
2820 Computer Vision (Springer)
2821 Tapworthy: Designing Great iPhone Apps (O'Reilly)
2822 SQL Antipatterns (Pragmatic Bookshelf)
2823 Agile Game Development with SCRUM (Addison-Wesley)
2824 Brilliant Flash Professional CS5 (Prentice Hall)
2825 Distributed Game Development (Focal Press)
2826 Creating a Web Site 2nd Ed (Pogue Press)
2827 Network and System Security (Syngress)
2828 My New iPad (No Starch Press)
2829 High Performance JavaScript (Yahoo Press)
2830 Agile Product Management with Scrum (Addison-Wesley)
2831 The CSS Detective Guide (New Riders)
2832 Cocoa Recipes for Mac OS X, 2nd Ed (Peachpit Press)
2833 Windows Mobile Game Development (Apress)
2834 Facebook Marketing, 2nd Ed (Que)
2835 The Design of Design (Addison Wesley)
2836 Head First C# 2nd Edition (O'Reilly)
2837 White Space is Not Your Enemy (Focal Press)
2838 Language Implementation Patterns (Pragmatic Bookshelf)
2839 Geometric Algebra Computing (Springer)
2840 Core JavaServer Faces (Prentice Hall)
2841 Programming Windows Azure (O'Reilly)
2842 Patterns of Data Modeling (CRC Press)
2843 Visual Basic 2010 Step by Step (Microsoft Press)
2844 Professional Application Lifecycle Management with Visual Studio 2010 (Wrox)
2845 iPhone 3D Programming (O'Reilly)
2846 Physics for Game Programmers (Apress)
2847 Flexible, Reliable Software (Chapman & Hall)
2848 Professional Visual Studio 2010 (Wrox)
2849 Microsoft ASP.NET 4.0 Step By Step (Microsoft Press)
2850 iPhone App Development (Pogue Press)
2851 Enabling Context-Aware Web Services (CRC Press)
2852 Beginning Drupal (Wrox)
2853 Brownfield Application Development in .NET (Manning)
2854 Java: The Good Parts (O'Reilly)
2855 The Essential Guide to Flash Games (Friends of ED)
2856 The LEGO Mindstorms NXT 2.0 Discovery Book (No Starch Press)
2857 Beginning Perl 3rd Ed (Apress)
2858 Cocoa and Objective-C: Up and Running (O'Reilly)
2859 Silverlight 4 Problem - Design - Solution (Wrox)
2860 Facebook: The Missing Manual, 2nd Ed (O'Reilly)
2861 Information Foraging Theory (OUP)
2862 Cocoa Programming (Pragmatic Bookshelf)
2863 Social Networking Spaces (Apress)
2864 Fancy Form Design (Sitepoint)
2865 Practical Code Generation in .NET (Addison-Wesley)
2866 Ivor Horton's Beginning Visual C++ 2010 (Wrox)
2867 Not Exactly: In Praise of Vagueness (OUP Press)
2868 PHP: The Good Parts (O'Reilly)
2869 The Art of Enterprise Information Architecture (IBM Press)
2870 ExpressionEngine 2 (Pragmatic Bookshelf)
2871 Windows Azure Platform (Apress)
2872 Adobe Flex Bible (Wiley)
2873 Beginning Visual C# 2010 (Wrox)
2874 Teach Yourself WordPress in 10 Minutes (Sams)
2875 Imagine! Java (Prentice Hall)
2876 Enterprise Development with Flex (O'Reilly)
2877 Pro WPF in C# 2010 (Apress)
2878 Professional Flash Lite Mobile Development (Wrox)
2879 Multi-core Embedded Systems (CRC Press)
2880 Essential C# 4.0 (Addison Wesley)
2881 Microsoft Visual C# 2010 Step by Step (Microsoft Press)
2882 Visual Basic 2010 Programmer's Reference (Wrox)
2883 The Art of Assembly Language (No Starch Press)
2884 Making it Big in Software (Prentice Hall)
2885 Learning iPhone Programming (O'Reilly)
2886 Beginning WF: Windows Workflow in .NET 4.0 (Apress)
2887 Beginning Visual Basic 2010 (Wrox)
2888 Developing Large Web Applications (Yahoo Press)
2889 Adaptive Project Framework (Addison-Wesley)
2890 Writing for Video Game Genres: From FPS to RPG (A K Peters)
2891 HTML & CSS: The Good Parts (O'Reilly)
2892 Beginning Mac Programming (Pragamatic Bookshelf)
2893 Beginning WF: Windows Workflow in .NET 4.0 (Apress)
2894 jQuery: Novice to Ninja (Sitepoint)
2895 RESTful Web Services Cookbook (O'Reilly)
2896 Social Networking for Business (Wharton School Publishing)
2897 OSGi and Equinox (Addison Wesley)
2898 Effective UI (O'Reilly)
2899 ActionScript for Multiplayer Games and Virtual Worlds (New Riders)
2900 LINQ to Objects Using C# 4.0 (Addison-Wesley)
 
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