>
search
cog
I Programmer HOME
Toggle Navigation
Books
Book Reviews
Book Watch
Programmer's Bookshelf
Articles
The Core
Android
Artifical Intelligence
Python
Javascript
WPF Workings
Joomla
PHP
Theory
Silverlight
C#
Other Languages
Visual Basic
C/C++
Mobile
Database
ASP .NET
Hardware/IoT
Graphics/Imaging
UI/UX
Perl
WinRT
HTML/CSS
jQuery
Ruby
Security
Methodology & Testing
Cloud
DevOps
Java
Babbage's Bag
Projects
Programmer Puzzles
C#
C++
Java
JavaScript
Python
PHP
Sharpen Your Coding Skills
History
Machines
People
Software & computer languages
Swift's Spreadsheets
Finance
Personal
General
Professional Programmer
Accreditation & Training
I Programmer
Resources and Tools
I Programmer Weekly
eBooks
Stone Tapes
CodeBin
News
Register
About Us
Book Watch Archive
Title Filter
Display #
5
10
15
20
25
30
50
100
All
#
Article Title
2801
The D Programming Language (Addison-Wesley)
2802
The Essential Guide to Flash Games (Friends of Ed)
2803
Microsoft Access 2010 Plain and Simple (Microsoft Press)
2804
Beginning Microsoft Excel 2010 (Apress)
2805
Building the Realtime User Experience (O'Reilly)
2806
Formulas and Functions: Microsoft Excel 2010 (Que)
2807
Write Your Way into Animation and Games (Focal Press)
2808
iPad Application Sketch Book (Apress)
2809
Best Android Apps (O'Reilly)
2810
Web Operations: Keeping the Data On Time (O'Reilly)
2811
Python Essential Reference (Addison Wesley)
2812
The JavaScript Pocket Guide (Peachpit Press)
2813
Hybrid Animation: Integrating 2D and 3D Assets (Focal Press)
2814
Beautiful Visualization (O'Reilly)
2815
iPhone Programming (Big Nerd Ranch Guides)
2816
Pro PHP and jQuery (Apress)
2817
Teach Yourself Android Application Development in 24 Hours (Sams)
2818
Network Flow Analysis (No Starch Press)
2819
Silverlight 4 Step by Step (Microsoft Press)
2820
Computer Vision (Springer)
2821
Tapworthy: Designing Great iPhone Apps (O'Reilly)
2822
SQL Antipatterns (Pragmatic Bookshelf)
2823
Agile Game Development with SCRUM (Addison-Wesley)
2824
Brilliant Flash Professional CS5 (Prentice Hall)
2825
Distributed Game Development (Focal Press)
2826
Creating a Web Site 2nd Ed (Pogue Press)
2827
Network and System Security (Syngress)
2828
My New iPad (No Starch Press)
2829
High Performance JavaScript (Yahoo Press)
2830
Agile Product Management with Scrum (Addison-Wesley)
2831
The CSS Detective Guide (New Riders)
2832
Cocoa Recipes for Mac OS X, 2nd Ed (Peachpit Press)
2833
Windows Mobile Game Development (Apress)
2834
Facebook Marketing, 2nd Ed (Que)
2835
The Design of Design (Addison Wesley)
2836
Head First C# 2nd Edition (O'Reilly)
2837
White Space is Not Your Enemy (Focal Press)
2838
Language Implementation Patterns (Pragmatic Bookshelf)
2839
Geometric Algebra Computing (Springer)
2840
Core JavaServer Faces (Prentice Hall)
2841
Programming Windows Azure (O'Reilly)
2842
Patterns of Data Modeling (CRC Press)
2843
Visual Basic 2010 Step by Step (Microsoft Press)
2844
Professional Application Lifecycle Management with Visual Studio 2010 (Wrox)
2845
iPhone 3D Programming (O'Reilly)
2846
Physics for Game Programmers (Apress)
2847
Flexible, Reliable Software (Chapman & Hall)
2848
Professional Visual Studio 2010 (Wrox)
2849
Microsoft ASP.NET 4.0 Step By Step (Microsoft Press)
2850
iPhone App Development (Pogue Press)
2851
Enabling Context-Aware Web Services (CRC Press)
2852
Beginning Drupal (Wrox)
2853
Brownfield Application Development in .NET (Manning)
2854
Java: The Good Parts (O'Reilly)
2855
The Essential Guide to Flash Games (Friends of ED)
2856
The LEGO Mindstorms NXT 2.0 Discovery Book (No Starch Press)
2857
Beginning Perl 3rd Ed (Apress)
2858
Cocoa and Objective-C: Up and Running (O'Reilly)
2859
Silverlight 4 Problem - Design - Solution (Wrox)
2860
Facebook: The Missing Manual, 2nd Ed (O'Reilly)
2861
Information Foraging Theory (OUP)
2862
Cocoa Programming (Pragmatic Bookshelf)
2863
Social Networking Spaces (Apress)
2864
Fancy Form Design (Sitepoint)
2865
Practical Code Generation in .NET (Addison-Wesley)
2866
Ivor Horton's Beginning Visual C++ 2010 (Wrox)
2867
Not Exactly: In Praise of Vagueness (OUP Press)
2868
PHP: The Good Parts (O'Reilly)
2869
The Art of Enterprise Information Architecture (IBM Press)
2870
ExpressionEngine 2 (Pragmatic Bookshelf)
2871
Windows Azure Platform (Apress)
2872
Adobe Flex Bible (Wiley)
2873
Beginning Visual C# 2010 (Wrox)
2874
Teach Yourself WordPress in 10 Minutes (Sams)
2875
Imagine! Java (Prentice Hall)
2876
Enterprise Development with Flex (O'Reilly)
2877
Pro WPF in C# 2010 (Apress)
2878
Professional Flash Lite Mobile Development (Wrox)
2879
Multi-core Embedded Systems (CRC Press)
2880
Essential C# 4.0 (Addison Wesley)
2881
Microsoft Visual C# 2010 Step by Step (Microsoft Press)
2882
Visual Basic 2010 Programmer's Reference (Wrox)
2883
The Art of Assembly Language (No Starch Press)
2884
Making it Big in Software (Prentice Hall)
2885
Learning iPhone Programming (O'Reilly)
2886
Beginning WF: Windows Workflow in .NET 4.0 (Apress)
2887
Beginning Visual Basic 2010 (Wrox)
2888
Developing Large Web Applications (Yahoo Press)
2889
Adaptive Project Framework (Addison-Wesley)
2890
Writing for Video Game Genres: From FPS to RPG (A K Peters)
2891
HTML & CSS: The Good Parts (O'Reilly)
2892
Beginning Mac Programming (Pragamatic Bookshelf)
2893
Beginning WF: Windows Workflow in .NET 4.0 (Apress)
2894
jQuery: Novice to Ninja (Sitepoint)
2895
RESTful Web Services Cookbook (O'Reilly)
2896
Social Networking for Business (Wharton School Publishing)
2897
OSGi and Equinox (Addison Wesley)
2898
Effective UI (O'Reilly)
2899
ActionScript for Multiplayer Games and Virtual Worlds (New Riders)
2900
LINQ to Objects Using C# 4.0 (Addison-Wesley)
«
Start
Prev
21
22
23
24
25
26
27
28
29
30
Next
End
»
Page 29 of 30